ludic/packages/ludic.wildlife/tests/flee_pins_test.ludic
Orkuncakilkaya 67d477af77 ludic.wildlife: pin every transition of the 15 WILD_* states and the dice each draws (phase 27.2a)
Sixteen test programs under tests/*_pins_test.ludic, on today's code, each one tick from a set
state through the public step (wildlife_tick_ground / _bird / wildlife_tick, wildlife_release,
wildlife_new): the state it goes to, its timer, and how many of the package's rolls it took and
which (the next roll is read off a newborn's yaw, compared with a stream of the same seed). IDLE,
WANDER, ALERT, WARY, FLEE, CHARGE, GO_DRINK, GO_FEED, DRINK, APPROACH, EAT, TRAPPED, FLY, LAND,
PERCH; the droppings' roll before them; the newborn's seven (eight for a bird); what the step
leaves alone. tests/pin/ holds the shared step, the dice reader and two species of its own (a tame
horse, a crow that never lands on its own). Compiled, not run here: 27.2 holds to them unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 16:57:15 +03:00

85 lines
3.3 KiB
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# flee_pins_test.ludic - phase 27.2a: FLEE as it stands. Over 95 it bolts (3 + 3 r0 s, spooked for
# 120 + 180 r1 game minutes, the alert dropped to 70, a FLED fact); fleeing it is not re-entered; its
# time up it takes home where it stands and wanders 5 s; a fresh rise over 25 looks up mid-flight
import "ludic.wildlife"
import "ludic.base"
import "fake"
import "pin"
program FleePins {
numbers float
bind WildlifeWorld {
ground: fn fk_ground
water: fn fk_water
players: fn fk_players
player_on: fn fk_player_on
player_x: fn fk_x
player_y: fn fk_y
player_z: fn fk_z
about: fn fk_about_of
lures: fn fk_count
lure: fn fk_lure
present: fn fk_present
spot: fn pn_spot
taught: fn pn_taught
}
test "IDLE, alert over 95: FLEE, then the spook; two rolls in that order" (wildlife_st: mut WildlifeState, wildlife_tests_fake_st: mut WildlifeTestsFakeState) {
pn_setup(wildlife_st, wildlife_tests_fake_st)
let a = pn_at(wildlife_st, 2, 10.0, 0.0, WILD_IDLE, 5.0)
a.alert = 97.0
wildlife_seed(wildlife_st, 5)
pn_step(wildlife_st, a)
expect_eq(a.state, WILD_FLEE)
expect_near(a.timer, 3.0 + 3.0 * pn_roll(5, 0), 0.0001)
expect_near(a.spook, 120.0 + 180.0 * pn_roll(5, 1), 0.001)
expect_near(a.alert, 70.0, 0.0001)
let fs = pn_drain(wildlife_st)
expect_eq(pn_count(fs, WILD_FLED), 1)
expect_eq(fs[0].player, 0)
expect_eq(pn_drew(wildlife_st, 5), 2)
}
test "FLEE, alert still over 95: no second flight, no fact, no roll" (wildlife_st: mut WildlifeState, wildlife_tests_fake_st: mut WildlifeTestsFakeState) {
pn_setup(wildlife_st, wildlife_tests_fake_st)
let a = pn_at(wildlife_st, 2, 10.0, 0.0, WILD_FLEE, 5.0)
a.alert = 97.0
wildlife_seed(wildlife_st, 5)
pn_step(wildlife_st, a)
expect_eq(a.state, WILD_FLEE)
expect_near(a.timer, 4.95, 0.0001)
expect(a.alert > 95.0)
expect_eq(pn_count(pn_drain(wildlife_st), WILD_FLED), 0)
expect_eq(pn_drew(wildlife_st, 5), 0)
}
test "FLEE, its time up: home where it stands, WANDER 5 s toward (r0, r1) about it" (wildlife_st: mut WildlifeState, wildlife_tests_fake_st: mut WildlifeTestsFakeState) {
pn_setup(wildlife_st, wildlife_tests_fake_st)
let a = pn_at(wildlife_st, 2, 10.0, 0.0, WILD_FLEE, 0.01)
wildlife_seed(wildlife_st, 5)
pn_step(wildlife_st, a)
expect_eq(a.state, WILD_WANDER)
expect_near(a.timer, 5.0, 0.0001)
expect_near(a.home_x, a.x, 0.0001)
expect_near(a.home_z, a.z, 0.0001)
expect_near(a.tx, pn_tx(a, 5, 0, 60.0), 0.001)
expect_near(a.tz, pn_tz(a, 5, 0, 60.0), 0.001)
expect_eq(pn_drew(wildlife_st, 5), 2)
}
test "FLEE, a fresh alert between 25 and 60: ALERT mid-flight, one roll (WARY never interrupts it)" (wildlife_st: mut WildlifeState, wildlife_tests_fake_st: mut WildlifeTestsFakeState) {
pn_setup(wildlife_st, wildlife_tests_fake_st)
let a = pn_at(wildlife_st, 2, 10.0, 0.0, WILD_FLEE, 5.0)
a.alert = 40.0
wildlife_seed(wildlife_st, 5)
pn_step(wildlife_st, a)
expect_eq(a.state, WILD_ALERT)
expect_near(a.timer, 1.5 + 2.5 * pn_roll(5, 0), 0.0001)
expect_eq(pn_drew(wildlife_st, 5), 1)
let b = pn_at(wildlife_st, 2, 10.0, 0.0, WILD_FLEE, 5.0)
b.alert = 70.0
wildlife_seed(wildlife_st, 5)
pn_step(wildlife_st, b)
expect_eq(b.state, WILD_FLEE)
expect_eq(pn_drew(wildlife_st, 5), 0)
}
}