ludic/packages/ludic.wildlife/tests/wander_pins_test.ludic
Orkuncakilkaya 67d477af77 ludic.wildlife: pin every transition of the 15 WILD_* states and the dice each draws (phase 27.2a)
Sixteen test programs under tests/*_pins_test.ludic, on today's code, each one tick from a set
state through the public step (wildlife_tick_ground / _bird / wildlife_tick, wildlife_release,
wildlife_new): the state it goes to, its timer, and how many of the package's rolls it took and
which (the next roll is read off a newborn's yaw, compared with a stream of the same seed). IDLE,
WANDER, ALERT, WARY, FLEE, CHARGE, GO_DRINK, GO_FEED, DRINK, APPROACH, EAT, TRAPPED, FLY, LAND,
PERCH; the droppings' roll before them; the newborn's seven (eight for a bird); what the step
leaves alone. tests/pin/ holds the shared step, the dice reader and two species of its own (a tame
horse, a crow that never lands on its own). Compiled, not run here: 27.2 holds to them unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 16:57:15 +03:00

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2.8 KiB
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# wander_pins_test.ludic - phase 27.2a: WANDER's way out as it stands. At its target (1.5 m) or its
# time up it goes IDLE for 3 + 8 r s; a refused step (water, a climb, a push) rolls nothing, turns
# it 75 degrees and zeroes its timer (the next step that goes ends the wander)
import "ludic.wildlife"
import "ludic.base"
import "fake"
import "pin"
program WanderPins {
numbers float
bind WildlifeWorld {
ground: fn fk_ground
water: fn fk_water
players: fn fk_players
player_on: fn fk_player_on
player_x: fn fk_x
player_y: fn fk_y
player_z: fn fk_z
about: fn fk_about_of
lures: fn fk_count
lure: fn fk_lure
present: fn fk_present
spot: fn pn_spot
taught: fn pn_taught
}
test "WANDER at its target: IDLE for 3 + 8 r0 s, one roll" (wildlife_st: mut WildlifeState, wildlife_tests_fake_st: mut WildlifeTestsFakeState) {
pn_setup(wildlife_st, wildlife_tests_fake_st)
let a = pn_at(wildlife_st, 2, 0.0, 0.0, WILD_WANDER, 10.0)
a.tx = 0.5
a.tz = 0.0
wildlife_seed(wildlife_st, 7)
pn_step(wildlife_st, a)
expect_eq(a.state, WILD_IDLE)
expect_near(a.timer, 3.0 + 8.0 * pn_roll(7, 0), 0.0001)
expect_eq(pn_drew(wildlife_st, 7), 1)
}
test "WANDER, its time up short of the target: IDLE for 3 + 8 r0 s, one roll" (wildlife_st: mut WildlifeState, wildlife_tests_fake_st: mut WildlifeTestsFakeState) {
pn_setup(wildlife_st, wildlife_tests_fake_st)
let a = pn_at(wildlife_st, 2, 0.0, 0.0, WILD_WANDER, 0.01)
a.tx = 50.0
a.tz = 0.0
wildlife_seed(wildlife_st, 7)
pn_step(wildlife_st, a)
expect_eq(a.state, WILD_IDLE)
expect_near(a.timer, 3.0 + 8.0 * pn_roll(7, 0), 0.0001)
expect_eq(pn_drew(wildlife_st, 7), 1)
}
test "WANDER on its way stays, and rolls nothing" (wildlife_st: mut WildlifeState, wildlife_tests_fake_st: mut WildlifeTestsFakeState) {
pn_setup(wildlife_st, wildlife_tests_fake_st)
let a = pn_at(wildlife_st, 2, 0.0, 0.0, WILD_WANDER, 5.0)
a.tx = 50.0
a.tz = 0.0
wildlife_seed(wildlife_st, 7)
pn_step(wildlife_st, a)
expect_eq(a.state, WILD_WANDER)
expect_near(a.timer, 4.95, 0.0001)
expect_eq(pn_drew(wildlife_st, 7), 0)
}
test "a step into the water is refused: turned 75 degrees, timer 0, still WANDER, no roll" (wildlife_st: mut WildlifeState, wildlife_tests_fake_st: mut WildlifeTestsFakeState) {
pn_setup(wildlife_st, wildlife_tests_fake_st)
let a = pn_at(wildlife_st, 2, -299.99, 0.0, WILD_WANDER, 5.0)
a.yaw = 1.5707964
a.tx = -400.0
a.tz = 0.0
let wet = wildlife_turned_wet(wildlife_st)
wildlife_seed(wildlife_st, 7)
pn_step(wildlife_st, a)
expect_eq(a.state, WILD_WANDER)
expect_near(a.timer, 0.0, 0.00001)
expect_eq(wildlife_turned_wet(wildlife_st), wet + 1)
expect_near(a.x, -299.99, 0.0001)
expect_eq(pn_drew(wildlife_st, 7), 0)
}
}