ludic/examples/modules
Orkuncakilkaya 69352babfd feat(lang): a module's private records and events are its own
A property or event a module does not export no longer collides with
another module's of the same spelling: each private one is renamed for
its module, with the types, new, emit and @On written in that module.
Exported ones stay one namespace; two events of one spelling are now
refused. Generic records, entity components and component or view
records stay global. Reseed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 11:02:48 +03:00
..
bank feat(lang): L3 module scope - module, export, friend module 2026-09-24 00:52:12 +03:00
crafting feat(lang): def REGISTRY from "file.lres" - a game fills an open registry from its own file 2026-09-25 07:22:05 +03:00
kinds feat(lang): a module's private records and events are its own 2026-09-25 11:02:48 +03:00
reg feat(lang): open registry - other modules' defs, in an order imports cannot change 2026-09-25 04:28:34 +03:00
station feat(lang): ports - port Clock { ... } in a module, bind Clock { ... } in the app 2026-09-25 04:20:12 +03:00
twins feat(lang): a module's private names are its own 2026-09-25 07:08:05 +03:00
valley feat(lang): module NAME uses A, B - a module reaches only the modules it names 2026-09-25 04:06:45 +03:00
friend_of.ludic feat(lang): friend module lab of fishing, data - a friend of the modules it names 2026-09-25 04:12:47 +03:00
open_registry.ludic feat(lang): open registry - other modules' defs, in an order imports cannot change 2026-09-25 04:28:34 +03:00
ports.ludic feat(lang): ports - port Clock { ... } in a module, bind Clock { ... } in the app 2026-09-25 04:20:12 +03:00
private_kinds.ludic feat(lang): a module's private records and events are its own 2026-09-25 11:02:48 +03:00
private_twins.ludic feat(lang): a module's private names are its own 2026-09-25 07:08:05 +03:00
recipes.lres feat(lang): def REGISTRY from "file.lres" - a game fills an open registry from its own file 2026-09-25 07:22:05 +03:00
registry_extend.ludic feat(lang): def REGISTRY from "file.lres" - a game fills an open registry from its own file 2026-09-25 07:22:05 +03:00
uses.ludic feat(lang): module NAME uses A, B - a module reaches only the modules it names 2026-09-25 04:06:45 +03:00
visible.ludic feat(lang): L3 module scope - module, export, friend module 2026-09-24 00:52:12 +03:00