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golden
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Baseline: Ludic compiler + toolchain, Phase 1 syntax fixes complete
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2026-08-27 15:15:35 +03:00 |
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tests
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Phase 6a: rename core vocabulary (game/main/component/archetype/system)
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2026-08-27 18:22:13 +03:00 |
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ast.ludic
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Phase 4b: enum types name magic-int value spaces
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2026-08-27 16:29:02 +03:00 |
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bootstrap-cfree.sh
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Phase 6a: rename core vocabulary (game/main/component/archetype/system)
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2026-08-27 18:22:13 +03:00 |
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bootstrap.sh
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Baseline: Ludic compiler + toolchain, Phase 1 syntax fixes complete
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2026-08-27 15:15:35 +03:00 |
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buf.ludic
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Phase 2: enforce statement separators (Rule B)
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2026-08-27 15:41:29 +03:00 |
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build.sh
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Phase 6a: rename core vocabulary (game/main/component/archetype/system)
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2026-08-27 18:22:13 +03:00 |
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compile.sh
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Baseline: Ludic compiler + toolchain, Phase 1 syntax fixes complete
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2026-08-27 15:15:35 +03:00 |
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emit_addr.ludic
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Phase 2: enforce statement separators (Rule B)
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2026-08-27 15:41:29 +03:00 |
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emit_core.ludic
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Phase 4b: enum types name magic-int value spaces
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2026-08-27 16:29:02 +03:00 |
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emit_decl.ludic
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Phase 2: enforce statement separators (Rule B)
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2026-08-27 15:41:29 +03:00 |
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emit_ecs.ludic
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Phase 2: enforce statement separators (Rule B)
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2026-08-27 15:41:29 +03:00 |
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emit_expr.ludic
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Phase 4b: enum types name magic-int value spaces
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2026-08-27 16:29:02 +03:00 |
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emit_game.ludic
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Phase 2: enforce statement separators (Rule B)
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2026-08-27 15:41:29 +03:00 |
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emit_head.ludic
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Phase 2: enforce statement separators (Rule B)
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2026-08-27 15:41:29 +03:00 |
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emit_intrin.ludic
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Phase 2: enforce statement separators (Rule B)
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2026-08-27 15:41:29 +03:00 |
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emit_intrin2.ludic
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Phase 2: enforce statement separators (Rule B)
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2026-08-27 15:41:29 +03:00 |
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emit_machine.ludic
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Phase 2: enforce statement separators (Rule B)
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2026-08-27 15:41:29 +03:00 |
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emit_math.ludic
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Phase 2: enforce statement separators (Rule B)
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2026-08-27 15:41:29 +03:00 |
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emit_new.ludic
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Phase 2: enforce statement separators (Rule B)
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2026-08-27 15:41:29 +03:00 |
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emit_query.ludic
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Phase 2: enforce statement separators (Rule B)
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2026-08-27 15:41:29 +03:00 |
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emit_save.ludic
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Phase 2: enforce statement separators (Rule B)
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2026-08-27 15:41:29 +03:00 |
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emit_spawn.ludic
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Phase 6a: rename core vocabulary (game/main/component/archetype/system)
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2026-08-27 18:22:13 +03:00 |
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emit_stmt.ludic
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Phase 2: enforce statement separators (Rule B)
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2026-08-27 15:41:29 +03:00 |
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emit_ui.ludic
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Phase 2: enforce statement separators (Rule B)
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2026-08-27 15:41:29 +03:00 |
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game-build.sh
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Baseline: Ludic compiler + toolchain, Phase 1 syntax fixes complete
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2026-08-27 15:15:35 +03:00 |
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io.ludic
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Baseline: Ludic compiler + toolchain, Phase 1 syntax fixes complete
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2026-08-27 15:15:35 +03:00 |
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lex.ludic
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Phase 2: enforce statement separators (Rule B)
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2026-08-27 15:41:29 +03:00 |
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ludicc.seed.ll
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Phase 6a: rename core vocabulary (game/main/component/archetype/system)
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2026-08-27 18:22:13 +03:00 |
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main.ludic
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Phase 6a: rename core vocabulary (game/main/component/archetype/system)
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2026-08-27 18:22:13 +03:00 |
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parse.ludic
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Phase 6a: rename core vocabulary (game/main/component/archetype/system)
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2026-08-27 18:22:13 +03:00 |
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parse_game.ludic
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Phase 4b: enum types name magic-int value spaces
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2026-08-27 16:29:02 +03:00 |
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reseed.sh
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Phase 6a: rename core vocabulary (game/main/component/archetype/system)
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2026-08-27 18:22:13 +03:00 |
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str.ludic
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Phase 2: enforce statement separators (Rule B)
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2026-08-27 15:41:29 +03:00 |
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test.sh
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Baseline: Ludic compiler + toolchain, Phase 1 syntax fixes complete
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2026-08-27 15:15:35 +03:00 |