'@max(64) boxes: []Box' on a property's or a state's field is a promise: the grow path of a push to
that field (only the grow path, so nothing is paid until it doubles) checks it, and growing past n is
reported by the fence - 'PoolState.boxes grew past its @max(16) (it holds 16)' - counted under
count, said under warn, and under fail (a headless or dev build's default) the run ends with exit 87.
Mem.over("what") is the same for a package's own table: ludic.base's StrTable past its most
(sb_intern) and ludic.ui's memo past three quarters of MM_CAP no longer quietly copy per call. The
census counts overflows.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
252 lines
11 KiB
Text
252 lines
11 KiB
Text
# emit_fence.ludic — the allocation fence (docs/plan 25.1). Every allocation the emitter writes
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# goes through @lp_malloc / @lp_calloc / @lp_realloc / @lp_free, and before a Ludic-level one it
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# stores the site's number in @lp_site. The runtime (emit_fence_ir.ludic) counts nothing until
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# Mem.play(); then it tracks every block by site in a side table and, once play has settled,
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# fails a frame that ends holding more than it began with (R3D_ALLOC_FENCE=off|count|warn|fail).
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#
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# A site is (function, file, line, kind). Site 0 is "unknown": an allocation inside a runtime
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# helper the emitter reached without a site of its own inherits the last one set.
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var g_site_fn: []pointer = new []pointer # per site: the function name's constant
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var g_site_file: []pointer = new []pointer # the file name's constant
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var g_site_line: []int = new []int
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var g_site_kind: []pointer = new []pointer # the kind's constant
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var g_cur_fn_name: pointer = "?" # the function being emitted
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var g_site_fnc: pointer = null # its name's constant, made at its first site
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var g_site_filen: pointer = null # the last file a site named, and its constant
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var g_site_filec: pointer = null
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var g_site_kinds: []pointer = new []pointer # kinds seen, and their constants
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var g_site_kindc: []pointer = new []pointer
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var g_site_next: pointer = null # a kind the next allocation takes (`new Foo`)
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var g_atexit_declared: bool = false # @atexit is declared once: by the fence or by --coverage
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var g_mzs_declared: bool = false # @malloc_zone_statistics: by the fence or by Os.heap_bytes
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# the build's defaults (--fence=, --fence-warm=, --fence-census=, else a `fence` line in the nearest
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# package.ludic); the environment overrides each at run time (R3D_ALLOC_FENCE, _WARM, _CENSUS)
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var g_fence_mode: int = 0 # 0: headless fails, windowed fails only under R3D_DEV
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var g_fence_warm: int = 600
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var g_fence_census: pointer = null
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var g_fence_flagged: bool = false # a flag said so: the manifest does not override it
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var g_cap_keys: []pointer = new []pointer # 25.5a: `Type.field` declared @max(n) ...
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var g_cap_vals: []int = new []int # ... and its n
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var g_push_cap: int = 0 # the list being pushed to is capped (emit_push -> emit_push_into)
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var g_push_capname: pointer = null
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var g_arena: bool = false # 25.3: --arena / `arena on` - LOCAL sites allocate from the frame's scratch
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var g_mmap_declared: bool = false # @mmap: by the fence's arena or by the asset pack
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var g_es_node: Node = null # the expression being emitted, when it is a LOCAL site
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function fence_reset() -> void {
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g_site_fn = new []pointer; g_site_file = new []pointer; g_site_line = new []int; g_site_kind = new []pointer
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g_site_kinds = new []pointer; g_site_kindc = new []pointer
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g_atexit_declared = false
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g_mzs_declared = false
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g_mmap_declared = false
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g_es_node = null
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g_cur_fn_name = "?"; g_site_fnc = null; g_site_filen = null; g_site_filec = null; g_site_next = null
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push(g_site_fn, null); push(g_site_file, null); push(g_site_line, 0); push(g_site_kind, null) # site 0, named at the end
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}
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# the function the next sites belong to (emit_fn, emit_system_fn)
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function fence_enter(name: pointer) -> void {
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g_cur_fn_name = name
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g_site_fnc = null
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}
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function fence_kind_const(kind: pointer) -> pointer {
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var i = 0
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while i < len(g_site_kinds) { if (g_site_kinds[i] == kind) { return g_site_kindc[i] }; i += 1 }
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push(g_site_kinds, kind)
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push(g_site_kindc, emit_str_const(kind))
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return g_site_kindc[len(g_site_kindc) - 1]
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}
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# a new site for the allocation about to be emitted, stored into @lp_site
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function emit_site(kind: pointer) -> void {
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var k = kind
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if g_site_next != null { k = g_site_next; g_site_next = null }
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if g_site_fnc == null { g_site_fnc = emit_str_const(g_cur_fn_name) }
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var file = g_err_file
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if file == null { file = "?" }
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if (g_site_filen == null) or not (g_site_filen == file) {
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g_site_filen = file
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g_site_filec = emit_str_const(file)
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}
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let id = len(g_site_line)
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push(g_site_fn, g_site_fnc)
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push(g_site_file, g_site_filec)
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push(g_site_line, g_err_line)
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push(g_site_kind, fence_kind_const(k))
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emit(` store i32 {itoa(id)}, ptr @lp_site\n`)
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}
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# emit_bind's hook: a call that allocates gets a site first, its kind read off the callee; when the
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# expression being emitted is a LOCAL site (25.3) it also raises @lp_want for that one call
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function fence_bind(rest: pointer) -> bool {
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if not str_starts(rest, "call ptr @lp_") { return false }
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var alloc = true
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if str_starts(rest, "call ptr @lp_malloc(") { emit_site("alloc") }
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else if str_starts(rest, "call ptr @lp_calloc(") { emit_site("slice data") }
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else if str_starts(rest, "call ptr @lp_realloc(") { emit_site("grow") }
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else if str_starts(rest, "call ptr @lp_str_concat(") { emit_site("concat") }
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else if str_starts(rest, "call ptr @lp_int_str(") or str_starts(rest, "call ptr @lp_long_str(") { emit_site("string(n)") }
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else if str_starts(rest, "call ptr @lp_fp_str(") { emit_site("string(x)") }
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else if str_starts(rest, "call ptr @lp_str_slice(") { emit_site("substring") }
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else if str_starts(rest, "call ptr @lp_text_") { emit_site("Text"); alloc = false }
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else { alloc = false }
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if alloc and g_arena and g_es_node != null {
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emit(" store i8 1, ptr @lp_want\n")
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return true
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}
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return false
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}
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function fence_int(s: pointer) -> int {
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var n = 0
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var neg = false
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var i = 0
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if (len(s) > 0) and (s[0] == '-') { neg = true; i = 1 }
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while (i < len(s)) and char_is_digit(s[i]) { n = n * 10 + (s[i] - '0'); i += 1 }
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if neg { return 0 - n }
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return n
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}
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function fence_mode_of(s: pointer) -> int {
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if (s == "off") { return 1 }
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if (s == "count") { return 2 }
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if (s == "warn") { return 3 }
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if (s == "fail") { return 4 }
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perr(`the fence is off, count, warn or fail, not {s}`)
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return 0
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}
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# ludicc's --fence flags; true when `a` was one of them
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function fence_flag(a: pointer) -> bool {
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if str_starts(a, "--fence=") { g_fence_mode = fence_mode_of(a[8..len(a)]); g_fence_flagged = true; return true }
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if str_starts(a, "--fence-warm=") { g_fence_warm = fence_int(a[13..len(a)]); g_fence_flagged = true; return true }
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if str_starts(a, "--fence-census=") { g_fence_census = a[15..len(a)]; g_fence_flagged = true; return true }
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if (a == "--arena") { g_arena = true; return true }
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if (a == "--arena-strict") { g_arena = true; g_arena_strict = true; return true }
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return false
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}
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# `fence fail`, `fence warm 900`, `fence census "build/fence.txt"` in the package.ludic nearest the
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# program, looked for up to four directories above it
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function fence_manifest(entry: pointer) -> void {
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if g_fence_flagged { return }
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var dir = dir_of(entry)
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var up = 0
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while up < 5 {
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var root = dir
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if len(root) > 0 { root = root + "/" }
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let txt = read_file(root + "package.ludic")
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if txt != null { fence_manifest_read(txt); return }
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if len(dir) == 0 { dir = ".." } else { dir = dir + "/.." }
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up += 1
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}
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}
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function fence_manifest_read(txt: pointer) -> void {
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var i = 0
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let tn = len(txt)
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while i < tn {
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var e = i
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while (e < tn) and (txt[e] != '\n') { e += 1 }
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var le = e
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if (le > i) and (txt[le - 1] == 13) { le -= 1 }
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let ws = native_words(txt[i..le])
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if (len(ws) == 2) and (ws[0] == "fence") { g_fence_mode = fence_mode_of(ws[1]) }
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if (len(ws) == 3) and (ws[0] == "fence") and (ws[1] == "warm") { g_fence_warm = fence_int(ws[2]) }
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if (len(ws) == 3) and (ws[0] == "fence") and (ws[1] == "census") { g_fence_census = ws[2] }
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if (len(ws) == 2) and (ws[0] == "arena") and (ws[1] == "on") { g_arena = true }
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if (len(ws) == 2) and (ws[0] == "arena") and (ws[1] == "strict") { g_arena = true; g_arena_strict = true }
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i = e + 1
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}
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}
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# Mem.play() / Mem.rewarm() / Mem.settled() / Mem.frame() / Mem.kept() / Mem.bad_frames()
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function is_mem_fence_ns(meth: pointer) -> bool {
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return (meth == "play") or (meth == "rewarm") or (meth == "settled") or (meth == "over") or (meth == "frame") or (meth == "kept") or (meth == "bad_frames")
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}
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function emit_mem_fence_ns(meth: pointer, e: Node) -> Val {
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if (meth == "kept") { return val(emit_bind("call i64 @lp_mem_kept()"), "long") }
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if (meth == "bad_frames") { return val(emit_bind("call i64 @lp_mem_bad_frames()"), "long") }
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if (meth == "rewarm") { emit(" call void @lp_mem_play()\n"); return val("0", "void") }
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if (meth == "over") { # 25.5a: Mem.over("what") - a package's table is full
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let nm = emit_expr(e.kids[0])
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emit(` call void @lp_cap_over(ptr {nm.code}, i32 0, i32 0)\n`)
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return val("0", "void")
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}
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emit(` call void @lp_mem_{meth}()\n`)
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return val("0", "void")
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}
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function fence_table(name: pointer, ty: pointer, vals: []pointer) -> void {
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emith(`{name} = global [{itoa(len(vals))} x {ty}] [`)
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var i = 0
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while i < len(vals) {
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if i > 0 { emith(", ") }
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emith(ty); emith(" "); emith(vals[i])
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i += 1
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}
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emith("]\n")
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}
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# the runtime, and the tables this program's sites size
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function emit_fence_runtime() -> void {
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emit_fence_intern()
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if g_target_win { emit_fence_win(); return }
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if not g_fprintf_declared { emith("declare i32 @fprintf(ptr, ptr, ...)\n"); g_fprintf_declared = true }
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if not g_atexit_declared { emith("declare i32 @atexit(ptr)\n"); g_atexit_declared = true }
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if not g_mzs_declared { emith("declare extern_weak void @malloc_zone_statistics(ptr, ptr)\n"); g_mzs_declared = true }
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if not g_mmap_declared { emith("declare ptr @mmap(ptr, i64, i32, i32, i32, i64)\n"); g_mmap_declared = true }
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var ard = "0"
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if g_arena { ard = "1" }
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emith(`@lp_ardef = global i8 {ard}\n`)
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emit_fence_globals()
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emit_fence_entry()
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emit_fence_table()
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emit_fence_control()
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emit_fence_report()
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emit_fence_frame()
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let unknown = emit_str_const("?")
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g_site_fn[0] = unknown; g_site_file[0] = unknown; g_site_kind[0] = unknown
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let n = len(g_site_line)
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let sn = itoa(n)
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var dflt = itoa(g_fence_mode)
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if (g_fence_mode == 0) and not g_windowed { dflt = "4" }
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emith(`@lp_fdef = global i8 {dflt}\n`)
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emith(`@lp_warm = global i64 {itoa(g_fence_warm)}\n`)
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if g_fence_census == null { emith("@lp_census_def = global ptr null\n") }
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else { emith(`@lp_census_def = global ptr {emit_str_const(g_fence_census)}\n`) }
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emith(`@lp_site_n = global i32 {sn}\n`)
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fence_table("@lp_site_fn", "ptr", g_site_fn)
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fence_table("@lp_site_file", "ptr", g_site_file)
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fence_table("@lp_site_kind", "ptr", g_site_kind)
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let lines = new []pointer
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var i = 0
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while i < n { push(lines, itoa(g_site_line[i])); i += 1 }
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fence_table("@lp_site_line", "i32", lines)
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emith(`@lp_site_live = global [{sn} x i64] zeroinitializer\n`)
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emith(`@lp_site_mark = global [{sn} x i64] zeroinitializer\n`)
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emith(`@lp_site_stamp = global [{sn} x i64] zeroinitializer\n`)
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emith(`@lp_site_base = global [{sn} x i64] zeroinitializer\n`)
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emith(`@lp_site_ra = global [{itoa(n * 6)} x ptr] zeroinitializer\n`)
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}
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# @max(n) on the list a push grows: its cap and its name, or 0
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function fence_cap_of(target: Node) -> int {
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g_push_capname = null
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if target == null or target.kind != E_MEMBER or target.a == null or len(g_cap_keys) == 0 { return 0 }
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let t = static_type(target.a)
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if t == null { return 0 }
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let key = `{t}.{target.s}`
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var i = 0
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while i < len(g_cap_keys) {
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if (g_cap_keys[i] == key) {
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g_push_capname = key
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return g_cap_vals[i]
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}
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i += 1
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}
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return 0
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}
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