ludic.base's Queue<T> carries a QueueTag (its name and pending count): queue_new(name), q_push(q, v), q_drain(q), q_clear(q) take no BaseState, and core_undrained(tags) names the given queues still holding facts. A reducer on a package's state can now call that package's verbs (wallet_earn(wallet_st, n)). ludic migrate state --prune (ludicc --migrate-prune) takes out each state parameter a function no longer uses, nor anything it calls, and the argument that fills it - including an argument for a parameter the callee has dropped, which is taken out before the call is checked, so a generic's T is told by the argument that says it. A reducer keeps its state. --dry-run now counts the edits it would make. Every package was moved with it: 608 base_st parameters and their arguments, 1889 edits. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
128 lines
4.9 KiB
Text
128 lines
4.9 KiB
Text
# clock_test.ludic - the hours run at the rate the world's rest allows, only on the machine that
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# owns it; a day turns past midnight or by a verb, as a fact; the calendar is a function of the day
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import "ludic.clock"
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import "ludic.base"
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program ClockTest {
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numbers float
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state ClockTestState {
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owns: bool = true
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rest: float = 1.0
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}
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function fake_owns(clock_test_st: ClockTestState) -> bool { return clock_test_st.owns }
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function fake_rest(clock_test_st: ClockTestState) -> float { return clock_test_st.rest }
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function fake_seed() -> int { return 42 }
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bind ClockWorld { owns_world: fn fake_owns, rest_scale: fn fake_rest, seed: fn fake_seed }
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function fresh(clock_st: mut ClockState, clock_test_st: mut ClockTestState) -> void {
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clock_test_st.owns = true
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clock_test_st.rest = 1.0
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clock_config(clock_st, 8.0, 20.0, 6.0)
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clock_config_moon(clock_st, 29.5, 0.2, 0.8)
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clock_set_scale(clock_st, 60.0)
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let seasons = new []int
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for m in 0 .. 12 { push(seasons, m / 3) }
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clock_calendar(clock_st, 10, seasons)
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clock_reset(clock_st)
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}
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function turned(clock_st: mut ClockState) -> []DayTurned { return q_drain(clock_days(clock_st)) }
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function waiting(clock_st: mut ClockState) -> int { return q_len(clock_days(clock_st)) }
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function run_hours(h: float) -> void {
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let s = clock_system()
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s.tick(tick_new(0.016, 0, h))
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}
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test "a trip starts on day one at the start hour, the moon inside its range" (clock_st: mut ClockState, clock_test_st: mut ClockTestState) {
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fresh(clock_st, clock_test_st)
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expect_eq(clock_day(clock_st), 1)
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expect(clock_hours(clock_st) == 8.0)
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expect(clock_moon(clock_st) >= 0.2 and clock_moon(clock_st) < 0.8)
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expect(clock_hhmm(clock_st) == "08:00")
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}
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test "the same seed gives the same moon" (clock_st: mut ClockState, clock_test_st: mut ClockTestState) {
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fresh(clock_st, clock_test_st)
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let a = clock_moon(clock_st)
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clock_reset(clock_st)
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expect(clock_moon(clock_st) == a)
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}
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test "a real minute is a game hour at scale 60, and resting speeds it" (clock_st: mut ClockState, clock_test_st: mut ClockTestState) {
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fresh(clock_st, clock_test_st)
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expect(clock_hours_in(clock_st, 60.0) == 1.0)
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clock_test_st.rest = 4.0
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expect(clock_rate(clock_st) == 240.0)
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}
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test "past midnight the day turns, once, as a fact" (clock_st: mut ClockState, clock_test_st: mut ClockTestState) {
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fresh(clock_st, clock_test_st)
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run_hours(15.0)
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expect_eq(waiting(clock_st), 0)
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run_hours(2.5)
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expect_eq(clock_day(clock_st), 2)
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expect(clock_hours(clock_st) == 1.5)
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let t = turned(clock_st)
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expect_eq(len(t), 1)
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expect_eq(t[0].day, 2)
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expect_eq(t[0].how, DAY_STAYED_UP)
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}
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test "a machine that does not own the world does not move it" (clock_st: mut ClockState, clock_test_st: mut ClockTestState) {
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fresh(clock_st, clock_test_st)
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clock_test_st.owns = false
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run_hours(20.0)
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expect(clock_hours(clock_st) == 8.0)
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expect_eq(clock_day(clock_st), 1)
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}
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test "a night slept turns the day and moves the moon a month's share" (clock_st: mut ClockState, clock_test_st: mut ClockTestState) {
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fresh(clock_st, clock_test_st)
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let m0 = clock_moon(clock_st)
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clock_set_hours(clock_st, 6.5)
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clock_new_day(clock_st)
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expect_eq(clock_day(clock_st), 2)
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expect(clock_moon(clock_st) > m0)
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expect_eq(turned(clock_st)[0].how, DAY_SLEPT)
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}
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test "night is outside the day's hours, and the hour wraps" (clock_st: mut ClockState, clock_test_st: mut ClockTestState) {
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fresh(clock_st, clock_test_st)
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clock_set_hours(clock_st, 21.0)
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expect(clock_is_night(clock_st))
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clock_set_hours(clock_st, 12.0)
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expect(not clock_is_night(clock_st))
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clock_set_hours(clock_st, 25.0)
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expect(clock_hours(clock_st) == 1.0)
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}
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test "the calendar is a function of the day" (clock_st: mut ClockState, clock_test_st: mut ClockTestState) {
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fresh(clock_st, clock_test_st)
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expect_eq(clock_season_of(clock_st, 1), 0)
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expect_eq(clock_month_of(clock_st, 31), 3)
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expect_eq(clock_season_of(clock_st, 31), 1)
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expect_eq(clock_day_of_month_of(clock_st, 35), 5)
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expect_eq(clock_year_of(clock_st, 121), 2)
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expect_eq(clock_first_day_of(clock_st, 2), 61)
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clock_set_day(clock_st, 28)
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expect_eq(clock_days_to_change(clock_st), 3)
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expect_eq(clock_season(clock_st), 0)
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}
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test "a save section reads back the same clock" (clock_st: mut ClockState, clock_test_st: mut ClockTestState) {
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fresh(clock_st, clock_test_st)
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clock_set_day(clock_st, 17)
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clock_set_hours(clock_st, 13.25)
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clock_set_moon(clock_st, 0.375)
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let root = save_tree()
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save_section(root, "clock", 1, clock_save(clock_st))
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let text = save_encode(root)
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clock_reset(clock_st)
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let n = load_section(save_decode(text), "clock")
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clock_load(clock_st, n.data, n.version)
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expect_eq(clock_day(clock_st), 17)
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expect(clock_hours(clock_st) == 13.25)
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expect(clock_moon(clock_st) == 0.375)
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}
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}
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