ludic/docs
Orkuncakilkaya 5d3a799e33 feat(pkg): phase 15 - a package can carry a native library
native "<target>" "<path>" in a package's package.ludic; the compiler records the libraries of
every package a program imports and writes them into the IR (; ludic-native:), so ludicc -o,
ludic build, ludic test and ludic bundle all link one list. macOS: an rpath to the package and to
Contents/Frameworks, where ludic bundle copies and signs each library and drops the build
machine's rpath. Windows: the import library, the .dll copied beside the exe (--natives-out for
the bundle). tools/native/lib.sh builds from a pinned, checksummed source with clang on both
machines; ludic.nativeecho is the worked example; the shim rules are in packages/README.md.
Linked at build time rather than dlopen (docs/PACKAGES.md says why). Reseeded.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-26 23:35:45 +03:00
..
language docs(0.S): the doc fences migrated by ludic migrate state; LANGUAGE.md's state section says what the tool and the checker do now; no module-level var left in the docs 2026-09-25 15:37:29 +03:00
site feat(cli): install in one command, and call the CLI ludic 2026-09-05 22:01:52 +03:00
CONTROLLERS.md refactor(cli)!: split the contributor tool out of the ludic CLI 2026-09-05 23:15:12 +03:00
MIGRATION-0.2-to-0.3.md docs: 0.2 -> 0.3 migration guide 2026-09-02 08:37:13 +03:00
PACKAGES.md feat(pkg): phase 15 - a package can carry a native library 2026-09-26 23:35:45 +03:00
RFC-POSITION-TYPES.md feat(camera): #78 deterministic Camera.zoom (Q16.16 render-time zoom) 2026-09-02 06:55:37 +03:00
SHIPPING.md feat(render3d): gate R3D_* switches behind R3D_DEV in windowed builds 2026-09-16 13:21:51 +03:00