ludic/packages/ludic.anim/tests
2026-09-30 02:34:07 +03:00
..
anim_test.ludic wip(0.S3): packages and examples migrated again from their pre-0.S sources in one run 2026-09-25 15:31:34 +03:00
animset_test.ludic ludic.anim: a transition may name a via one-shot - a request from from (the state last asked, or "*") to to goes by it when the rig carries its clip, and the one-shot's next hands on. The game's hiker picked sit_down / stand_up / board_boat / leave_boat in code; the set says it now. A via edge is not an edge for a request's own fade. animset_test holds it, with a via the rig has and one it has not. 2026-09-30 02:34:07 +03:00
ozz_test.ludic feat(ludic.anim): ozz-animation 0.17.0 underneath - a skin's skeleton and each clip built at load, sampled to 1e-4 of anim_mix (phase 19.1) 2026-09-28 12:44:49 +03:00
sets.lres ludic.anim: a transition may name a via one-shot - a request from from (the state last asked, or "*") to to goes by it when the rig carries its clip, and the one-shot's next hands on. The game's hiker picked sit_down / stand_up / board_boat / leave_boat in code; the set says it now. A via edge is not an edge for a request's own fade. animset_test holds it, with a via the rig has and one it has not. 2026-09-30 02:34:07 +03:00