native "<target>" "<path>" in a package's package.ludic; the compiler records the libraries of every package a program imports and writes them into the IR (; ludic-native:), so ludicc -o, ludic build, ludic test and ludic bundle all link one list. macOS: an rpath to the package and to Contents/Frameworks, where ludic bundle copies and signs each library and drops the build machine's rpath. Windows: the import library, the .dll copied beside the exe (--natives-out for the bundle). tools/native/lib.sh builds from a pinned, checksummed source with clang on both machines; ludic.nativeecho is the worked example; the shim rules are in packages/README.md. Linked at build time rather than dlopen (docs/PACKAGES.md says why). Reseeded. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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7 lines
302 B
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# ludic.nativeecho - the worked example of a package carrying a native library (phase 15): a C
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# sum over a slice it owns, and a C scan whose "callbacks" come back as facts on its queue
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module ludic_nativeecho uses ludic_base
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numbers float
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import "ludic.base"
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import "native.ludic"
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import "echo.ludic"
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