ludic/packages/ludic.ui/node_more.ludic
Orkuncakilkaya 7d8f34de17 feat(ui): flex-shrink, text that wraps beside its siblings, calc(), order, and 0 as a size
- flex-shrink: a line whose children want more room than it has takes it back from those that
  shrink, in proportion to shrink times size and never below a min size, a fixed size or the
  content. A scroll box shrinks (and scrolls), and a box in a column shrinks as far as the scroll
  boxes inside it let it, so a list in a column takes the room its siblings leave with no height.
  `flex: grow shrink`, and `flex-shrink` by name.
- A row wider than its room measures its texts (and boxes without a width) again in the room the
  rest leave them, so a line wraps beside an icon.
- calc() with + - * / and brackets over px, %, em, rem, vw, vh, plain numbers and var(); a width
  or height keeps its percentage, taken of the room it is given. Lengths lists (padding, margin)
  keep a calc()'s spaces.
- `order` places a box's children without touching the tree.
- width: 0 and height: 0 are 0: an unset size is UI_AUTO now, not 0.
- A component root that is itself a component takes each user's class, style and id in turn (the
  outermost's id wins), and the rules of all their sheets are weighed by specificity together; a
  user's rule wins a tie. The parent's sheet used to override the child's whatever its specificity,
  and a middle component's sheet was lost.
- The default sheet lays .ui-track out as a row, so a range's fill is as tall as its track and a
  checked box's knob goes right; a range's thumb is centred on the fill's end.
- ui_boxes.ludic.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 19:54:14 +03:00

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# node_more.ludic - what only some elements say, kept apart from UiNode so the common node stays
# small: made the first time a property needs it (nx), and null everywhere else
# a component user's styles for the root it passed class, style and id down to
export property UiPass {
sheet: UiSheet = null # the sheet of the file the component's tag was written in
style: UiRule = null # the tag's style="..."
env: UiEnv = null # where the tag's values are read
}
export property UiNodeX {
shrink: float = -1.0 # flex-shrink; -1: a scroll box's 1, anything else's 0 (or 1 in a column)
order: int = 0 # flex's order
w_off: float = 0.0 # calc(): the lengths added to a percentage width or height
h_off: float = 0.0
mh_min: float = 0.0 # how short a column can be pressed: its scroll boxes give way
has_min: bool = false
tsh_set: bool = false # text-shadow, inherited as CSS's is; tsh_c -2 is none
tsh_x: float = 0.0
tsh_y: float = 0.0
tsh_c: int = -2
tsh_a: float = 1.0
}
function nx(n: UiNode) -> UiNodeX {
if n.ex == null { n.ex = new UiNodeX }
return n.ex
}
function ly_woff(n: UiNode) -> float {
if n.ex == null { return 0.0 }
return n.ex.w_off
}
function ly_hoff(n: UiNode) -> float {
if n.ex == null { return 0.0 }
return n.ex.h_off
}
# a percentage width or height in `room`, with what calc() added to it
function ly_pw(n: UiNode, room: float) -> float { return room * n.w_pct / 100.0 + ly_woff(n) }
function ly_ph(n: UiNode, room: float) -> float { return room * n.h_pct / 100.0 + ly_hoff(n) }
function ly_order(n: UiNode) -> int {
if n.ex == null { return 0 }
return n.ex.order
}