..
game
feat(lang): L4 type checker between parse and emit
2026-09-24 01:34:49 +03:00
stdlib
feat(lang): functions are values (L2), and render3d takes its scene as callbacks
2026-09-24 00:27:26 +03:00
emit_addr.ludic
feat(lang): L11 views and templates - the UI is markup, not code
2026-09-24 15:58:47 +03:00
emit_call.ludic
fix(lang): a template inside another's hole, and integer literals past 2^31 - 1
2026-09-25 08:10:46 +03:00
emit_core.ludic
fix(lang): a template inside another's hole, and integer literals past 2^31 - 1
2026-09-25 08:10:46 +03:00
emit_decl.ludic
feat(ludic.lab): the visual lab as a package - a scene on a plate, never a world
2026-09-25 07:48:43 +03:00
emit_deps.ludic
feat(lang): layers - module flow in layer app uses base, items
2026-09-25 12:54:15 +03:00
emit_expr.ludic
feat(lang): functions are values (L2), and render3d takes its scene as callbacks
2026-09-24 00:27:26 +03:00
emit_float.ludic
fix(lang): a template inside another's hole, and integer literals past 2^31 - 1
2026-09-25 08:10:46 +03:00
emit_fnval.ludic
feat(lang): L4 type checker between parse and emit
2026-09-24 01:34:49 +03:00
emit_head.ludic
fix(lang): a template inside another's hole, and integer literals past 2^31 - 1
2026-09-25 08:10:46 +03:00
emit_intrin.ludic
feat(lang): L7 memory is safe unless it says unsafe
2026-09-24 12:53:27 +03:00
emit_intrin2.ludic
feat(lang): L7 memory is safe unless it says unsafe
2026-09-24 12:53:27 +03:00
emit_mem.ludic
feat(lang): L7 memory is safe unless it says unsafe
2026-09-24 12:53:27 +03:00
emit_new.ludic
feat(lang): packages count under uses; a port of defaults may go unbound
2026-09-25 05:36:11 +03:00
emit_stmt.ludic
feat(cli): ludic deps - the module graph as the compiler resolved it
2026-09-25 11:16:34 +03:00
emit_vis.ludic
feat(cli): ludic deps - the module graph as the compiler resolved it
2026-09-25 11:16:34 +03:00