ludic/selfhost/tests/structs.ludic
Orkuncakilkaya 985f9ad8f2 Baseline: Ludic compiler + toolchain, Phase 1 syntax fixes complete
Self-hosted compiler (selfhost/*.ludic), runtime, examples, editor tooling,
and docs. Phase 1 of the syntax-redesign cohesion pass has landed:
edge-system fix, signature-query, when-alias, and the documentation truth-pass.
Suite green (14/14), C-free bootstrap fixpoint holds.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-27 15:15:35 +03:00

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game T {
struct P { x: int = 0, y: int = 7, next: P }
fn bump(p: P) -> void { p.x = p.x + 100 }
main {
let a = new P
print_int(a.y) # 7 default
a.x = 5
let b = a
b.x = 9
print_int(a.x) # 9 (reference)
bump(a)
print_int(a.x) # 109
let c = new P
c.x = 2
a.next = c
print_int(a.next.x) # 2 chained
a.next.x = 42
print_int(c.x) # 42
}
}