ludic/packages/ludic.physics/tests
Orkuncakilkaya 6e132d25c8 fix(ludic.physics): a removed walker's place is taken again, and phys_close keeps the lists it empties - nothing grows per horse called or per world swap
tests/reuse_test: 200 walkers made and removed hold one place and 0 bytes of heap (Os.heap_bytes);
twenty closes and opens keep the same shape and walker lists.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-28 13:05:28 +03:00
..
hull_shape_test.ludic ludic.physics: queries fill a record the caller keeps, and allocate nothing 2026-09-27 23:18:26 +03:00
motion_test.ludic ludic.physics: queries fill a record the caller keeps, and allocate nothing 2026-09-27 23:18:26 +03:00
physics_test.ludic ludic.physics: queries fill a record the caller keeps, and allocate nothing 2026-09-27 23:18:26 +03:00
reuse_test.ludic fix(ludic.physics): a removed walker's place is taken again, and phys_close keeps the lists it empties - nothing grows per horse called or per world swap 2026-09-28 13:05:28 +03:00
shape_free_test.ludic feat(ludic.physics): phys_shape_free - a shape let go hands its id to the next, so a ground by chunk grows nothing (23.5) 2026-09-28 11:43:40 +03:00
walker_test.ludic ludic.physics: queries fill a record the caller keeps, and allocate nothing 2026-09-27 23:18:26 +03:00