ludic/runtime/native/image.ludic
Orkuncakilkaya d3301684f1 Phase 8b: modern names for the raw-memory and OS/IO primitives
Groups B and C of the leftover-primitive cleanup — renames, not new machinery,
and deliberately NO unsafe_ prefix (a __-prefix is itself a C convention, and an
`unsafe` marker carries no signal in a fully-manual-memory language with no safe
subset to contrast against).

  memory:  mem_free -> free   mem_realloc -> resize   mem_set -> fill
           ptr_add -> offset
  process: os_argc -> arg_count   os_arg -> arg   os_exit -> exit
           os_system -> run   os_getenv -> getenv   read_byte -> read_char
  dead:    mem_copy, os_time, write_byte (0 uses) — deleted

Two reseeds: accept both old and new names in the intrinsic dispatch, then
migrate every call site and drop the old names. file_open/read/write/seek/tell/
close are left as-is — they're the domain-prefixed syscall layer wrapped by
read_file, not the argc/argv-style C-ness the audit targeted; a `File` type is a
separate, larger design if wanted.

test.sh's CLI smoke updated (os_exit -> exit); check-vocabulary's grammar marker
moved off the deleted names. Reseeded (22243 lines); C-free fixpoint holds;
goldens identical; 18/18; vocab + doc-fences clean.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-28 02:55:24 +03:00

434 lines
11 KiB
Text

# ============================================================================
# image.ludic — PNG decoding, images and sprites, written in Ludic.
#
# Replaces the C runtime's image half. Reads a real .png off disk, inflates the
# IDAT stream with the Ludic DEFLATE decoder next door, reverses the per-scanline
# filters, and expands whatever colour type the file uses into 0xAARRGGBB.
#
# Supported: 8/4/2/1-bit greyscale, 8-bit truecolour, indexed with PLTE/tRNS,
# greyscale+alpha and RGBA — the same set the C runtime handled.
# ============================================================================
const IMG_MAX: int = 32
const SPR_MAX: int = 160
const SPR_SZ: int = 16
var img_px: ptrs = null # IMG_MAX pointers to RGBA buffers
var img_w: words = null
var img_h: words = null
var img_n: int = 0
var spr_px: words = null # SPR_MAX * 16 * 16 RGBA pixels, one block
var spr_n: int = 0
fn rt_image_init() -> void {
img_px = bytes(IMG_MAX * 8)
img_w = words(IMG_MAX)
img_h = words(IMG_MAX)
spr_px = words(SPR_MAX * SPR_SZ * SPR_SZ)
fill(spr_px, 0, SPR_MAX * SPR_SZ * SPR_SZ * 4)
}
# ---- decoding -------------------------------------------------------------
fn png_be32(b: ptr, at: int) -> int {
return (b[at] << 24) | (b[at + 1] << 16) | (b[at + 2] << 8) | b[at + 3]
}
fn png_tag(b: ptr, at: int, a: int, c: int, d: int, e: int) -> bool {
if b[at] != a { return false }
if b[at + 1] != c { return false }
if b[at + 2] != d { return false }
if b[at + 3] != e { return false }
return true
}
fn rt_read_file(path: str) -> ptr {
let f = file_open(path, "rb")
if (f == null) { return null }
file_seek(f, 0, 2)
let n = file_tell(f)
file_seek(f, 0, 0)
if n <= 0 { file_close(f); return null }
let buf = bytes(n + 8)
file_read(f, buf, n)
file_close(f)
rt_file_len = n
return buf
}
var rt_file_len: int = 0
# decoded image is left in these; -1 width means failure
var png_w: int = 0
var png_h: int = 0
var png_px: words = null
fn rt_decode_png(path: str) -> bool {
png_w = 0
png_h = 0
png_px = null
let d = rt_read_file(path)
if (d == null) { return false }
let size = rt_file_len
if size < 8 { free(d); return false }
if d[0] != 137 { free(d); return false }
if d[1] != 80 { free(d); return false }
var w = 0
var h = 0
var bd = 0
var ct = 0
let plte = bytes(768)
let trns = bytes(256)
var ntrns = 0
let idat = bytes(size)
var idlen = 0
var i = 8
var done = 0
while done == 0 {
if i + 8 > size { done = 1 }
if done == 0 {
let ln = png_be32(d, i)
let typ = i + 4
let body = i + 8
if ln < 0 { done = 1 }
if body + ln > size { done = 1 }
if done == 0 {
if png_tag(d, typ, 73, 72, 68, 82) { # IHDR
w = png_be32(d, body)
h = png_be32(d, body + 4)
bd = d[body + 8]
ct = d[body + 9]
}
if png_tag(d, typ, 80, 76, 84, 69) { # PLTE
let m = min(ln, 768)
for k in 0 .. m { plte[k] = d[body + k] }
}
if png_tag(d, typ, 116, 82, 78, 83) { # tRNS
ntrns = min(ln, 256)
for k in 0 .. ntrns { trns[k] = d[body + k] }
}
if png_tag(d, typ, 73, 68, 65, 84) { # IDAT
for k in 0 .. ln { idat[idlen + k] = d[body + k] }
idlen = idlen + ln
}
if png_tag(d, typ, 73, 69, 78, 68) { done = 1 } # IEND
i = i + 12 + ln
}
}
}
if w <= 0 { free(d); return false }
if h <= 0 { free(d); return false }
var channels = 1
if ct == 2 { channels = 3 }
if ct == 6 { channels = 4 }
if ct == 4 { channels = 2 }
let bppbits = bd * channels
var fbpp = (bppbits + 7) / 8
if fbpp < 1 { fbpp = 1 }
let stride = (w * bppbits + 7) / 8
let rawlen = h * (stride + 1)
let raw = bytes(rawlen + 8)
if z_uncompress(idat, idlen, raw, rawlen) < 0 {
free(d); free(raw); free(idat)
return false
}
# reverse the per-scanline filters, in place
for y in 0 .. h {
let line = y * (stride + 1)
let ft = raw[line]
let cur = line + 1
let prev = cur - (stride + 1)
for x in 0 .. stride {
var a = 0
var b = 0
var c = 0
if x >= fbpp { a = raw[cur + x - fbpp] }
if y > 0 { b = raw[prev + x] }
if x >= fbpp { if y > 0 { c = raw[prev + x - fbpp] } }
var v = raw[cur + x]
if ft == 1 { v = v + a }
if ft == 2 { v = v + b }
if ft == 3 { v = v + (a + b) / 2 }
if ft == 4 {
let p = a + b - c
let pa = abs(p - a)
let pb = abs(p - b)
let pc = abs(p - c)
var pick = c
if pb <= pc { pick = b }
if pa <= pb { if pa <= pc { pick = a } }
v = v + pick
}
raw[cur + x] = (v & 255)
}
}
# expand to 0xAARRGGBB
let out: words = words(w * h)
let maxv = (1 << bd) - 1
for y in 0 .. h {
let row = y * (stride + 1) + 1
for x in 0 .. w {
var R = 0
var G = 0
var B = 0
var A = 255
if ct == 6 {
R = raw[row + x * 4]
G = raw[row + x * 4 + 1]
B = raw[row + x * 4 + 2]
A = raw[row + x * 4 + 3]
}
if ct == 2 {
R = raw[row + x * 3]
G = raw[row + x * 3 + 1]
B = raw[row + x * 3 + 2]
}
if ct == 4 {
R = raw[row + x * 2]
G = R
B = R
A = raw[row + x * 2 + 1]
}
if ct == 3 {
let bp = x * bd
let idx = ((raw[row + bp / 8] >> (8 - bd - bp % 8)) & maxv)
R = plte[idx * 3]
G = plte[idx * 3 + 1]
B = plte[idx * 3 + 2]
if idx < ntrns { A = trns[idx] }
}
if ct == 0 {
let bp = x * bd
let s = ((raw[row + bp / 8] >> (8 - bd - bp % 8)) & maxv)
var g = s
if bd != 8 { g = s * 255 / maxv }
R = g
G = g
B = g
}
out[y * w + x] = (((A << 24) | (R << 16)) | ((G << 8) | B))
}
}
free(d)
free(idat)
free(raw)
free(plte)
free(trns)
png_w = w
png_h = h
png_px = out
return true
}
# ---- images ---------------------------------------------------------------
fn rt_image_load(path: str) -> int {
if img_n >= IMG_MAX { return 0 - 1 }
if rt_decode_png(path) == false { return 0 - 1 }
let id = img_n
img_n = img_n + 1
img_px[id] = png_px
img_w[id] = png_w
img_h[id] = png_h
return id
}
fn rt_blend_px(x: int, y: int, argb: int) -> void {
let a = ((argb >> 24) & 255)
if a == 0 { return }
if x < 0 { return }
if y < 0 { return }
if x >= rt_fbw { return }
if y >= rt_fbh { return }
var r = ((argb >> 16) & 255)
var g = ((argb >> 8) & 255)
var b = (argb & 255)
if a != 255 {
let dst = rt_fb[y * rt_fbw + x]
let dr = ((dst >> 16) & 255)
let dg = ((dst >> 8) & 255)
let db = (dst & 255)
r = (r * a + dr * (255 - a)) / 255
g = (g * a + dg * (255 - a)) / 255
b = (b * a + db * (255 - a)) / 255
}
rt_fb[y * rt_fbw + x] = (((r << 16) | (g << 8)) | b)
}
fn rt_draw_image(id: int, dx: int, dy: int) -> void {
if id < 0 { return }
if id >= img_n { return }
let w = img_w[id]
let h = img_h[id]
let s: words = img_px[id]
for y in 0 .. h {
for x in 0 .. w {
rt_blend_px(dx + x, dy + y, s[y * w + x])
}
}
}
fn rt_draw_image_scaled(id: int, dx: int, dy: int, dw: int, dh: int) -> void {
if id < 0 { return }
if id >= img_n { return }
if dw <= 0 { return }
if dh <= 0 { return }
let w = img_w[id]
let h = img_h[id]
let s: words = img_px[id]
for y in 0 .. dh {
for x in 0 .. dw {
rt_blend_px(dx + x, dy + y, s[(y * h / dh) * w + x * w / dw])
}
}
}
# map one destination axis onto the source for a 9-slice: the two insets are
# copied 1:1 and only the middle stretches
fn rt_9map(d: int, dsz: int, ssz: int, inset: int) -> int {
if inset * 2 >= dsz { return d * ssz / max(dsz, 1) }
if inset * 2 >= ssz { return d * ssz / max(dsz, 1) }
if d < inset { return d }
if d >= dsz - inset { return ssz - (dsz - d) }
return inset + (d - inset) * (ssz - 2 * inset) / (dsz - 2 * inset)
}
fn rt_draw_9slice(id: int, dx: int, dy: int, dw: int, dh: int, inset: int) -> void {
if id < 0 { return }
if id >= img_n { return }
if dw <= 0 { return }
if dh <= 0 { return }
let w = img_w[id]
let h = img_h[id]
let s: words = img_px[id]
for y in 0 .. dh {
let sy = rt_9map(y, dh, h, inset)
for x in 0 .. dw {
rt_blend_px(dx + x, dy + y, s[sy * w + rt_9map(x, dw, w, inset)])
}
}
}
# ---- sprites (16x16 art) --------------------------------------------------
fn rt_png_load(path: str) -> int {
if spr_n >= SPR_MAX { return 0 - 1 }
if rt_decode_png(path) == false { return 0 - 1 }
let id = spr_n
spr_n = spr_n + 1
let base = id * SPR_SZ * SPR_SZ
for y in 0 .. SPR_SZ {
for x in 0 .. SPR_SZ {
var px = 0
if x < png_w {
if y < png_h {
let c = png_px[y * png_w + x]
if ((c >> 24) & 255) >= 128 { px = ((255 << 24) | (c & 16777215)) }
}
}
spr_px[base + y * SPR_SZ + x] = px
}
}
free(png_px)
png_px = null
return id
}
fn rt_draw_sprite(id: int, px: int, py: int) -> void {
if id < 0 { return }
if id >= spr_n { return }
let base = id * SPR_SZ * SPR_SZ
for y in 0 .. SPR_SZ {
for x in 0 .. SPR_SZ {
let p = spr_px[base + y * SPR_SZ + x]
if ((p >> 24) & 255) != 0 {
rt_put_px(px + x, py + y, (p & 16777215))
}
}
}
}
fn rt_draw_sprite_scaled(id: int, px: int, py: int, sc: int) -> void {
if id < 0 { return }
if id >= spr_n { return }
if sc < 1 { return }
let base = id * SPR_SZ * SPR_SZ
for y in 0 .. SPR_SZ {
for x in 0 .. SPR_SZ {
let p = spr_px[base + y * SPR_SZ + x]
if ((p >> 24) & 255) != 0 {
rt_fill_rect(px + x * sc, py + y * sc, sc, sc, (p & 16777215))
}
}
}
}
# ---- .lspr sprite sheets (palette + ASCII rows) ---------------------------
fn rt_hexval(c: int) -> int {
if c >= 48 { if c <= 57 { return c - 48 } }
if c >= 97 { if c <= 102 { return c - 87 } }
if c >= 65 { if c <= 70 { return c - 55 } }
return 0 - 1
}
fn rt_sprites_load(path: str) -> void {
let d = rt_read_file(path)
if (d == null) { spr_n = 0; return }
let size = rt_file_len
let pal: words = words(128)
fill(pal, 0, 128 * 4)
var cur = 0 - 1
var row = 0
var i = 0
while i < size {
let start = i
var len = 0
var j = start
while j < size {
let ch = d[j]
if ch == 10 { j = size } else { len = len + 1; j = j + 1 }
}
let c0 = d[start]
if c0 == 112 { # 'p' — "pal <char> <rrggbb>"
let ch = d[start + 4]
var v = 0
for k in 0 .. 6 {
let hv = rt_hexval(d[start + 6 + k])
if hv >= 0 { v = v * 16 + hv }
}
if ch < 128 { pal[ch] = ((255 << 24) | v) }
}
if c0 == 115 { # 's' — "spr" starts a new sprite
cur = 0 - 1
if spr_n < SPR_MAX {
cur = spr_n
spr_n = spr_n + 1
fill(offset(spr_px, cur * SPR_SZ * SPR_SZ * 4), 0, SPR_SZ * SPR_SZ * 4)
}
row = 0
}
if c0 != 112 {
if c0 != 115 {
if c0 != 35 { # '#' comment
if cur >= 0 {
if row < SPR_SZ {
for x in 0 .. SPR_SZ {
if x < len {
spr_px[cur * SPR_SZ * SPR_SZ + row * SPR_SZ + x] = pal[(d[start + x] & 127)]
}
}
row = row + 1
}
}
}
}
}
i = start + len + 1
}
free(pal)
free(d)
}