ludic/selfhost/backend
Orkuncakilkaya 5df0747642 feat(cli): 0.R5 - ludic deps says what a function can come to change (widest_write_reach, --wreach N); a port member and a registry field reach only themselves
A reach through Port.member() follows that member's binding (or its default), and Registry[i].field -
or a local holding Registry[i] - follows that field in each entry, so a question asked of a port or a
table that also holds verbs no longer reaches the verbs. In Maroon Lake that took the valley's
'what is this Thing called' from 47 states it could change to 1. examples/state/write_reach.ludic.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-26 23:19:54 +03:00
..
game feat(lang): 0.R1 - actions and reducers 2026-09-25 19:13:46 +03:00
stdlib wip(0.S3): calls into the runtime get its states supplied; the emitter's own calls to runtime functions reach their thunks; the migration names the runtime's states per file 2026-09-25 15:44:50 +03:00
emit_addr.ludic feat(lang): L11 views and templates - the UI is markup, not code 2026-09-24 15:58:47 +03:00
emit_call.ludic fix(test): expect_eq on strings compares their text and prints both on a failure 2026-09-25 19:23:38 +03:00
emit_core.ludic fix(lang): the action drain is the program's; --check runs every check a build makes; a registry key named count is refused; name lookups are tables 2026-09-25 23:34:43 +03:00
emit_decl.ludic fix(lang): 0.R4 - ludic.ui's UiAct is its own, and a name that meets a package's export says whose it is 2026-09-26 06:57:35 +03:00
emit_deps.ludic feat(cli): 0.R5 - ludic deps says what a function can come to change (widest_write_reach, --wreach N); a port member and a registry field reach only themselves 2026-09-26 23:19:54 +03:00
emit_expr.ludic feat(lang): functions are values (L2), and render3d takes its scene as callbacks 2026-09-24 00:27:26 +03:00
emit_float.ludic fix(lang): a template inside another's hole, and integer literals past 2^31 - 1 2026-09-25 08:10:46 +03:00
emit_fnval.ludic wip(0.S3): ui blocks, scene on enter/exit, hooks, machines over a state's field, namespace and engine-system injection; a reference out of a read-only state or a module let is read-only; deps counts writes into another module's state; the rejected examples hold states 2026-09-25 14:49:03 +03:00
emit_head.ludic wip(0.S3): the runtime migrated - ludic migrate state --runtime <every program>: 331 vars into 25 states (RtInputState, RtGlState, ...), 2 lets; its states are made before it boots; no module-level var is let through outside --globals 2026-09-25 16:02:12 +03:00
emit_intrin.ludic feat(lang): L7 memory is safe unless it says unsafe 2026-09-24 12:53:27 +03:00
emit_intrin2.ludic feat(lang): L7 memory is safe unless it says unsafe 2026-09-24 12:53:27 +03:00
emit_mem.ludic feat(lang): L7 memory is safe unless it says unsafe 2026-09-24 12:53:27 +03:00
emit_new.ludic feat(lang): packages count under uses; a port of defaults may go unbound 2026-09-25 05:36:11 +03:00
emit_stmt.ludic wip(0.S3): ui blocks, scene on enter/exit, hooks, machines over a state's field, namespace and engine-system injection; a reference out of a read-only state or a module let is read-only; deps counts writes into another module's state; the rejected examples hold states 2026-09-25 14:49:03 +03:00
emit_vis.ludic fix(lang): the action drain is the program's; --check runs every check a build makes; a registry key named count is refused; name lookups are tables 2026-09-25 23:34:43 +03:00