39 lines
1.1 KiB
Text
39 lines
1.1 KiB
Text
# screen_class.ludic - a Ludic component shown as a whole screen
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# a Ludic component shown as a screen: an instance at the top, keyed by its name
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function fr_class_nodes(ui_st: mut UiState, cls: UiClass) -> UiNode {
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pl_begin(ui_st, cls.name)
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ui_st.uv_on = true
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lc_begin(ui_st)
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ui_st.in_build += 1
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ui_st.ui_view = null
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uc_load(ui_st, cls)
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let root = fr_root(ui_st, cls.name, cls.sheet)
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if cls.use == null {
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let use = new UiTpl
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use.tag = cls.name
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use.cls = cls
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use.keys = new []string
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use.vals = new []UiExpr
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use.on_keys = new []string
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use.on_acts = new []UiAct
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use.kids = new []UiTpl
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cls.use = use
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cls.none = Value.object()
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}
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let use = cls.use
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let e = env_new(ui_st, null)
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e.model = cls.none
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root.env = e
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bd_class(ui_st, use, e, cls.name, root.children)
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in_sweep(ui_st, cls.name)
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cs_tree(ui_st, root)
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ui_st.uv_on = false
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return root
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}
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function fr_root(ui_st: mut UiState, key: string, sheet: UiSheet) -> UiNode {
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let root = nd_take(ui_st)
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root.key = key
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root.tag = "screen"
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root.sheet = sheet
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return root
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}
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