Warmth, food, water and energy as bars of 0..100; what an hour of doing something costs them (the package's rates: a full bar is a day at a trip's median); the countdown when one runs out, reported as NEEDS_CRITICAL / NEEDS_RESTORED / NEEDS_COLLAPSED facts. The body's work, the air, clothing, the sun, the difficulty and the effects come through the NeedsWorld port. Its own save section. Uses ludic_base only; 13 tests. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
5 lines
248 B
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5 lines
248 B
Text
# ludic.needs - a body's four needs (warmth, food, water, energy), what an hour of doing something
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# costs them, and the countdown to a collapse when one runs out. Uses ludic.base and nothing else.
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package "ludic.needs"
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version "0.1.0"
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kind source
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