ludic/selfhost
Orkuncakilkaya a09b622a1d feat(lang): a module's private names are its own
A private function, var or const no longer collides with the same
spelling in another module, in no module or in the runtime: where two
meet, each private one is renamed for its module (seed$shop), with every
reference its module writes that no local shadows. Exported names stay
one namespace. Nothing is renamed without a clash. Reseed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 07:08:05 +03:00
..
backend feat(lang): packages count under uses; a port of defaults may go unbound 2026-09-25 05:36:11 +03:00
check fix(lang): a function named like an engine namespace method's target is refused 2026-09-25 05:14:45 +03:00
frontend feat(lang): a module's private names are its own 2026-09-25 07:08:05 +03:00
golden chore(repo): DX cleanup — categorise examples, text-diffable golden, build/ output (#27 #28 #30) 2026-08-30 18:54:21 +03:00
support feat(lang): L4 type checker between parse and emit 2026-09-24 01:34:49 +03:00
tests fix(compiler): == / != on references is identity; only text compares by content 2026-09-16 16:13:31 +03:00
ludicc.seed.ll feat(lang): a module's private names are its own 2026-09-25 07:08:05 +03:00
ludicc.win.seed.ll feat(lang): a module's private names are its own 2026-09-25 07:08:05 +03:00
main.ludic feat(lang): a module's private names are its own 2026-09-25 07:08:05 +03:00