ludic/tools/ludic-cli
Orkuncakilkaya a4c7a756f0 feat(ui): a scrollbar held where it was taken, a popover that keeps the mouse, easing that lands
- the scrollbar is .ui-scrollbar with a .ui-thumb, styled by the default sheet or a theme; a press
  on the thumb holds it at the point it was taken and the pointer moves it in proportion, a press on
  the track jumps the thumb's middle there and holds it, and neither presses what is under the bar
  (it used to centre the thumb on the pointer and press the row beneath as well);
- while a popover is up only scroll boxes inside it take the pointer, and a press outside it that
  closes it forgets any press in progress;
- a transition ends exactly on its value (it stopped a rounding error short, at every frame rate).

Tests: ui_popover_mouse, ui_scrollbar, ui_ease (60/120/180/240 Hz).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 21:39:28 +03:00
..
assets.ludic feat(windows): the ludic CLI and ludic bundle on Windows 2026-09-13 03:01:33 +03:00
build.ludic feat(lang): L7 memory is safe unless it says unsafe 2026-09-24 12:53:27 +03:00
bundle.ludic fix: CSPRNG on Windows, and a window's first title is the package's app name 2026-09-17 16:22:05 +03:00
checks.ludic feat(tools): L10 ludic-fmt enforces a project's style 2026-09-24 14:38:35 +03:00
dev.ludic feat(render3d): every shader variant as Vulkan SPIR-V, built ahead of time 2026-09-15 10:11:31 +03:00
docgen.ludic feat(lang): L4 type checker between parse and emit 2026-09-24 01:34:49 +03:00
docgen_check.ludic refactor(cli)!: split the contributor tool out of the ludic CLI 2026-09-05 23:15:12 +03:00
docgen_gen.ludic feat(windows): the ludic CLI and ludic bundle on Windows 2026-09-13 03:01:33 +03:00
forgejo.ludic feat(windows): the ludic CLI and ludic bundle on Windows 2026-09-13 03:01:33 +03:00
glgen.ludic feat(lang): L4 type checker between parse and emit 2026-09-24 01:34:49 +03:00
json.ludic feat(lang): L4 type checker between parse and emit 2026-09-24 01:34:49 +03:00
lsp_test.ludic feat(tooling): JetBrains IDE support, LSP navigation, barrel imports, package scripts and hooks 2026-09-16 16:13:31 +03:00
main.ludic feat(tooling): JetBrains IDE support, LSP navigation, barrel imports, package scripts and hooks 2026-09-16 16:13:31 +03:00
pack.ludic feat(lang): L4 type checker between parse and emit 2026-09-24 01:34:49 +03:00
packignore.ludic feat(pack): .packignore, so a pack root can leave build artefacts out 2026-09-11 18:29:32 +03:00
pkg.ludic feat(tooling): JetBrains IDE support, LSP navigation, barrel imports, package scripts and hooks 2026-09-16 16:13:31 +03:00
pkg_test.ludic feat(windows): the ludic CLI and ludic bundle on Windows 2026-09-13 03:01:33 +03:00
prelude.ludic feat(lang): L4 type checker between parse and emit 2026-09-24 01:34:49 +03:00
project.ludic feat(lang): L7 memory is safe unless it says unsafe 2026-09-24 12:53:27 +03:00
release.ludic feat(lang): L4 type checker between parse and emit 2026-09-24 01:34:49 +03:00
scripts.ludic feat(tooling): JetBrains IDE support, LSP navigation, barrel imports, package scripts and hooks 2026-09-16 16:13:31 +03:00
selfhost.ludic feat(lang): UI components as files - component Name { ... } beside Name.xml and Name.lss 2026-09-24 16:50:12 +03:00
selfhost_test.ludic feat(lang): L7 memory is safe unless it says unsafe 2026-09-24 12:53:27 +03:00
shaders.ludic feat(lang): L4 type checker between parse and emit 2026-09-24 01:34:49 +03:00
test.ludic feat(ui): a scrollbar held where it was taken, a popover that keeps the mouse, easing that lands 2026-09-24 21:39:28 +03:00
toolchain.ludic feat(lang): L7 memory is safe unless it says unsafe 2026-09-24 12:53:27 +03:00
tools.ludic feat(tools): L10 ludic-fmt enforces a project's style 2026-09-24 14:38:35 +03:00
vkgen.ludic feat(lang): L7 memory is safe unless it says unsafe 2026-09-24 12:53:27 +03:00