ludic/runtime/native/udp_win.ll
Orkuncakilkaya ebb1a00352 feat(udp): Udp.* - polled IPv4 datagrams on macOS and Windows
Udp.open/port/send/recv/from_ip/from_port/close/resolve/local_ip/ip/ip_text, native
BSD sockets (udp.ll) and Winsock (udp_win.ll, -lws2_32), linked only when a program
uses Udp.*; example, docs and tests.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 11:16:14 +03:00

253 lines
6.9 KiB
LLVM

; ============================================================================
; udp_win.ll — UDP datagrams behind Udp.* (Windows, Winsock 2).
;
; The interface of udp.ll over ws2_32: WSAStartup on first use, a SOCKET per handle (64 bits,
; kept in the table), ioctlsocket(FIONBIO) for non-blocking reads, and the Windows
; sockaddr_in (a 16-bit family, no length byte). See udp.ll for the interface.
; ============================================================================
declare i32 @WSAStartup(i16, ptr)
declare i64 @socket(i32, i32, i32)
declare i32 @bind(i64, ptr, i32)
declare i32 @connect(i64, ptr, i32)
declare i32 @getsockname(i64, ptr, ptr)
declare i32 @ioctlsocket(i64, i32, ptr)
declare i32 @sendto(i64, ptr, i32, i32, ptr, i32)
declare i32 @recvfrom(i64, ptr, i32, i32, ptr, ptr)
declare i32 @closesocket(i64)
declare i32 @getaddrinfo(ptr, ptr, ptr, ptr)
declare void @freeaddrinfo(ptr)
declare i32 @llvm.bswap.i32(i32)
declare i16 @llvm.bswap.i16(i16)
declare void @llvm.memset.p0.i64(ptr, i8, i64, i1)
@LU_sock = internal global [16 x i64] zeroinitializer ; SOCKET + 1 per handle, 0 = free
@LU_wsa = internal global i32 0
@LU_wsadata = internal global [512 x i8] zeroinitializer
define internal void @lu_start() {
entry:
%s = load i32, ptr @LU_wsa
%ok = icmp ne i32 %s, 0
br i1 %ok, label %done, label %go
go:
%r = call i32 @WSAStartup(i16 514, ptr @LU_wsadata)
store i32 1, ptr @LU_wsa
br label %done
done:
ret void
}
; sockaddr_in (Winsock): family (u16), port (network order), addr (network order), 8 zero
define internal void @lu_addr(ptr %sa, i32 %ip, i32 %port) {
entry:
store i64 0, ptr %sa
%z8 = getelementptr i8, ptr %sa, i64 8
store i64 0, ptr %z8
store i16 2, ptr %sa
%p16 = trunc i32 %port to i16
%pn = call i16 @llvm.bswap.i16(i16 %p16)
%pp = getelementptr i8, ptr %sa, i64 2
store i16 %pn, ptr %pp
%in = call i32 @llvm.bswap.i32(i32 %ip)
%ap = getelementptr i8, ptr %sa, i64 4
store i32 %in, ptr %ap
ret void
}
define internal i64 @lu_sock_of(i32 %h) {
entry:
%lo = icmp slt i32 %h, 1
%hi = icmp sgt i32 %h, 16
%bad = or i1 %lo, %hi
br i1 %bad, label %none, label %look
look:
%i = sub i32 %h, 1
%slot = getelementptr [16 x i64], ptr @LU_sock, i32 0, i32 %i
%v = load i64, ptr %slot
%s = sub i64 %v, 1
ret i64 %s
none:
ret i64 -1
}
define i32 @lu_udp_open(i32 %port) {
entry:
call void @lu_start()
%sa = alloca [16 x i8]
%arg = alloca i32
%s = call i64 @socket(i32 2, i32 2, i32 17)
%bad = icmp eq i64 %s, -1
br i1 %bad, label %fail, label %bindit
bindit:
call void @lu_addr(ptr %sa, i32 0, i32 %port)
%b = call i32 @bind(i64 %s, ptr %sa, i32 16)
%bb = icmp ne i32 %b, 0
br i1 %bb, label %closefail, label %nonblock
nonblock:
store i32 1, ptr %arg
; FIONBIO = 0x8004667E
%nb = call i32 @ioctlsocket(i64 %s, i32 -2147195266, ptr %arg)
br label %find
find:
%i = phi i32 [ 0, %nonblock ], [ %inext, %next ]
%done = icmp sge i32 %i, 16
br i1 %done, label %closefail, label %check
check:
%slot = getelementptr [16 x i64], ptr @LU_sock, i32 0, i32 %i
%v = load i64, ptr %slot
%free = icmp eq i64 %v, 0
br i1 %free, label %take, label %next
next:
%inext = add i32 %i, 1
br label %find
take:
%s1 = add i64 %s, 1
store i64 %s1, ptr %slot
%h = add i32 %i, 1
ret i32 %h
closefail:
%c = call i32 @closesocket(i64 %s)
br label %fail
fail:
ret i32 0
}
define i32 @lu_udp_port(i32 %h) {
entry:
%sa = alloca [16 x i8]
%len = alloca i32
store i32 16, ptr %len
%s = call i64 @lu_sock_of(i32 %h)
%bad = icmp eq i64 %s, -1
br i1 %bad, label %none, label %ask
ask:
%r = call i32 @getsockname(i64 %s, ptr %sa, ptr %len)
%rb = icmp ne i32 %r, 0
br i1 %rb, label %none, label %read
read:
%pp = getelementptr i8, ptr %sa, i64 2
%pn = load i16, ptr %pp
%ph = call i16 @llvm.bswap.i16(i16 %pn)
%p = zext i16 %ph to i32
ret i32 %p
none:
ret i32 0
}
define i32 @lu_udp_send(i32 %h, i32 %ip, i32 %port, ptr %buf, i32 %n) {
entry:
%sa = alloca [16 x i8]
%s = call i64 @lu_sock_of(i32 %h)
%bad = icmp eq i64 %s, -1
br i1 %bad, label %none, label %go
go:
call void @lu_addr(ptr %sa, i32 %ip, i32 %port)
%r = call i32 @sendto(i64 %s, ptr %buf, i32 %n, i32 0, ptr %sa, i32 16)
ret i32 %r
none:
ret i32 -1
}
define i32 @lu_udp_recv(i32 %h, ptr %buf, i32 %cap, ptr %ipport) {
entry:
%sa = alloca [16 x i8]
%len = alloca i32
store i32 16, ptr %len
%s = call i64 @lu_sock_of(i32 %h)
%bad = icmp eq i64 %s, -1
br i1 %bad, label %none, label %go
go:
%r = call i32 @recvfrom(i64 %s, ptr %buf, i32 %cap, i32 0, ptr %sa, ptr %len)
%got = icmp sgt i32 %r, 0
br i1 %got, label %from, label %none
from:
%ap = getelementptr i8, ptr %sa, i64 4
%an = load i32, ptr %ap
%ah = call i32 @llvm.bswap.i32(i32 %an)
store i32 %ah, ptr %ipport
%pp = getelementptr i8, ptr %sa, i64 2
%pn = load i16, ptr %pp
%ph = call i16 @llvm.bswap.i16(i16 %pn)
%p = zext i16 %ph to i32
%o = getelementptr i8, ptr %ipport, i64 4
store i32 %p, ptr %o
ret i32 %r
none:
ret i32 0
}
define void @lu_udp_close(i32 %h) {
entry:
%s = call i64 @lu_sock_of(i32 %h)
%bad = icmp eq i64 %s, -1
br i1 %bad, label %done, label %go
go:
%c = call i32 @closesocket(i64 %s)
%i = sub i32 %h, 1
%slot = getelementptr [16 x i64], ptr @LU_sock, i32 0, i32 %i
store i64 0, ptr %slot
br label %done
done:
ret void
}
; addrinfo (Winsock): flags, family, socktype, protocol (i32 each), addrlen (size_t at 16),
; then canonname, addr, next (pointers at 24, 32, 40)
define i32 @lu_udp_resolve(ptr %name) {
entry:
call void @lu_start()
%hints = alloca [48 x i8]
%res = alloca ptr
store ptr null, ptr %res
call void @llvm.memset.p0.i64(ptr %hints, i8 0, i64 48, i1 false)
%fam = getelementptr i8, ptr %hints, i64 4
store i32 2, ptr %fam
%st = getelementptr i8, ptr %hints, i64 8
store i32 2, ptr %st
%r = call i32 @getaddrinfo(ptr %name, ptr null, ptr %hints, ptr %res)
%rb = icmp ne i32 %r, 0
br i1 %rb, label %none, label %read
read:
%ai = load ptr, ptr %res
%isnull = icmp eq ptr %ai, null
br i1 %isnull, label %none, label %addr
addr:
%sap = getelementptr i8, ptr %ai, i64 32
%sa = load ptr, ptr %sap
%ap = getelementptr i8, ptr %sa, i64 4
%an = load i32, ptr %ap
%ah = call i32 @llvm.bswap.i32(i32 %an)
call void @freeaddrinfo(ptr %ai)
ret i32 %ah
none:
ret i32 0
}
define i32 @lu_udp_local_ip() {
entry:
call void @lu_start()
%sa = alloca [16 x i8]
%len = alloca i32
%s = call i64 @socket(i32 2, i32 2, i32 17)
%bad = icmp eq i64 %s, -1
br i1 %bad, label %none, label %go
go:
call void @lu_addr(ptr %sa, i32 134744072, i32 53)
%c = call i32 @connect(i64 %s, ptr %sa, i32 16)
%cb = icmp ne i32 %c, 0
br i1 %cb, label %closenone, label %ask
ask:
store i32 16, ptr %len
%r = call i32 @getsockname(i64 %s, ptr %sa, ptr %len)
%ap = getelementptr i8, ptr %sa, i64 4
%an = load i32, ptr %ap
%ah = call i32 @llvm.bswap.i32(i32 %an)
%x = call i32 @closesocket(i64 %s)
ret i32 %ah
closenone:
%y = call i32 @closesocket(i64 %s)
br label %none
none:
ret i32 0
}