ludic/packages/ludic.telemetry/send.ludic
Orkuncakilkaya 71735b10a2 feat(base): 0.R4 - a queue keeps its own count, so every package verb takes only its own state; ludic migrate state --prune
ludic.base's Queue<T> carries a QueueTag (its name and pending count): queue_new(name), q_push(q, v),
q_drain(q), q_clear(q) take no BaseState, and core_undrained(tags) names the given queues still holding
facts. A reducer on a package's state can now call that package's verbs (wallet_earn(wallet_st, n)).

ludic migrate state --prune (ludicc --migrate-prune) takes out each state parameter a function no
longer uses, nor anything it calls, and the argument that fills it - including an argument for a
parameter the callee has dropped, which is taken out before the call is checked, so a generic's T is
told by the argument that says it. A reducer keeps its state. --dry-run now counts the edits it would
make. Every package was moved with it: 608 base_st parameters and their arguments, 1889 edits.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-26 04:19:56 +03:00

69 lines
3.1 KiB
Text

# send.ludic - every frame: a batch when one is due, its answer when it lands, the wait doubled
# when it failed, the queue on disk every few seconds. One request at a time; nothing waits on it.
export function telemetry_tick(telemetry_st: mut TelemetryState) -> void {
if not telemetry_st.telemetry__ready { return }
telemetry__id_tick(telemetry_st)
if not telemetry__enabled() {
if len(telemetry_st.telemetry__q) > 0 or telemetry_st.telemetry__h >= 0 { telemetry_forget(telemetry_st) }
return
}
if not telemetry__can_send(telemetry_st) { return }
let now = telemetry__now()
let c = telemetry__conf(telemetry_st)
if not telemetry_st.telemetry__clock_on {
telemetry_st.telemetry__clock_on = true
telemetry_st.telemetry__next_ms = now + c.flush_ms
telemetry_st.telemetry__saved_ms = now
}
if now - telemetry_st.telemetry__saved_ms >= c.save_ms {
telemetry_save(telemetry_st)
telemetry_st.telemetry__saved_ms = now
}
if telemetry_st.telemetry__h >= 0 {
telemetry__answer(telemetry_st, now)
return
}
if len(telemetry_st.telemetry__q) == 0 { return }
let early = telemetry_st.telemetry__fails == 0 and len(telemetry_st.telemetry__q) >= c.flush_at
if early or now >= telemetry_st.telemetry__next_ms {
telemetry_save(telemetry_st)
telemetry__flush(telemetry_st, now)
if telemetry_st.telemetry__fails == 0 { telemetry_st.telemetry__next_ms = now + c.flush_ms }
}
}
function telemetry__answer(telemetry_st: mut TelemetryState, now: int) -> void {
let st = telemetry__poll(telemetry_st.telemetry__h)
if st < 0 { return }
telemetry_st.telemetry__h = -1
if st > 0 {
telemetry__queue_drop(telemetry_st, telemetry_st.telemetry__sent_n)
telemetry_st.telemetry__fails = 0
telemetry_st.telemetry__next_ms = now + telemetry__conf(telemetry_st).flush_ms
telemetry__fact(telemetry_st, TELEMETRY_SENT, telemetry_st.telemetry__sent_n, st, 0)
} else {
telemetry__backoff(telemetry_st, now)
telemetry__fact(telemetry_st, TELEMETRY_FAILED, telemetry_st.telemetry__sent_n, st, telemetry_st.telemetry__next_ms - now)
}
telemetry_save(telemetry_st)
}
function telemetry__flush(telemetry_st: mut TelemetryState, now: int) -> void {
if telemetry_st.telemetry__h >= 0 or len(telemetry_st.telemetry__id) == 0 or len(telemetry_st.telemetry__q) == 0 { return }
let n = min(telemetry__conf(telemetry_st).batch, len(telemetry_st.telemetry__q))
let h = telemetry__send(telemetry_st, telemetry_batch_body(telemetry_st, n))
if h < 0 {
telemetry__backoff(telemetry_st, now)
telemetry__fact(telemetry_st, TELEMETRY_FAILED, n, 0, telemetry_st.telemetry__next_ms - now)
return
}
telemetry_st.telemetry__h = h
telemetry_st.telemetry__sent_n = n
}
# a failed send: wait twice as long next time, up to backoff_max doublings
function telemetry__backoff(telemetry_st: mut TelemetryState, now: int) -> void {
if telemetry_st.telemetry__fails < telemetry__conf(telemetry_st).backoff_max { telemetry_st.telemetry__fails += 1 }
telemetry_st.telemetry__next_ms = now + (telemetry__conf(telemetry_st).flush_ms << telemetry_st.telemetry__fails)
}