ludic/selfhost/backend/emit_new.ludic
Orkuncakilkaya b0b0b62bce feat(lang): L7 memory is safe unless it says unsafe
The typed buffers are slices: words/floats/fixeds/doubles/pointers(n) make
zeroed, bounds-checked []int/[]float/... and the type names mean them. buffer(n)
is a []byte, with text_of, Fs.read_bytes/write_bytes and view(xs, start, n).
bytes(), indexing a raw pointer or bytes, free, resize, Memory.*, raw file calls,
data_of and C externs are refused outside unsafe { } / unsafe function, and a
project's own files may write unsafe only with --unsafe; the runtime and packages
are the platform. A slice passed to an extern goes as its data.

What the change found: Sync's atomics on a slice header, words(n) uninitialised,
input's fixed axes in ints, truetype's fixed outlines as ints, skin matrices
typed int, gl_shader's source table made from raw bytes. render3d gets safe
entry points (safe_api.ludic). Rendering is byte-identical; a frame costs the same.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 12:53:27 +03:00

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# emit_new.ludic — heap construction and slice operations: `new S`, `new []T`,
# push(slice, v) and len(slice). Slices are a { data, len, cap } header the
# holder points at, so growth is visible to every holder.
function emit_sizeof(llt: pointer) -> pointer {
let p = emit_bind(`getelementptr {llt}, ptr null, i32 1`)
return emit_bind(`ptrtoint ptr {p} to i64`)
}
# the value expression a `new T { ... }` record supplies for field `fname`,
# or null when the record omits it (so the field keeps its declared default).
function rec_field(rec: Node, fname: pointer) -> Node {
if (rec == null) { return null }
var i = 0
while i < len(rec.kids) {
let fi = rec.kids[i]
if (fi.s == fname) { return fi.a }
i += 1
}
return null
}
# `new T` / `new T { field: value, ... }` — allocate a record and seed each
# field: a value from the override record if given, else the field's declared
# default. `rec` is the E_REC of overrides (or null for the bare `new T`).
function emit_new_struct(name: pointer, rec: Node) -> Val {
let s = layout_node(name) # a struct or a property — same shape
if (s == null) { perr("unknown record type in new") }
vis_check(s, name)
let lty = layout_ty(name)
let sz = emit_sizeof(lty)
let obj = emit_bind(`call ptr @malloc(i64 {sz})`)
var f = 0
while f < len(s.kids) {
let fd = s.kids[f]
let addr = nreg()
emit(" "); emit(addr); emit(" = getelementptr inbounds "); emit(lty)
emit(", ptr "); emit(obj); emit(", i32 0, i32 "); emit(itoa(f)); emit("\n")
let lt = llty(fd.ty)
var v = zero_of(lt)
if (fd.a != null) { let dv = emit_expr(fd.a); v = coerce_code(dv, fd.ty) }
let ov = rec_field(rec, fd.s) # explicit override wins over the default
if (ov != null) { let dv = emit_expr(ov); v = coerce_code(dv, fd.ty) }
emit(" store "); emit(lt); emit(" "); emit(v); emit(", ptr "); emit(addr); emit("\n")
f += 1
}
return val(obj, name)
}
function emit_new_slice(ty: pointer) -> Val {
let sz = emit_sizeof("%LSlice")
let h = emit_bind(`call ptr @malloc(i64 {sz})`)
let d0 = nreg(); emit(" "); emit(d0); emit(" = getelementptr inbounds %LSlice, ptr "); emit(h); emit(", i32 0, i32 0\n")
emit(" store ptr null, ptr "); emit(d0); emit("\n")
let d1 = nreg(); emit(" "); emit(d1); emit(" = getelementptr inbounds %LSlice, ptr "); emit(h); emit(", i32 0, i32 1\n")
emit(" store i32 0, ptr "); emit(d1); emit("\n")
let d2 = nreg(); emit(" "); emit(d2); emit(" = getelementptr inbounds %LSlice, ptr "); emit(h); emit(", i32 0, i32 2\n")
emit(" store i32 0, ptr "); emit(d2); emit("\n")
return val(h, ty)
}
# words(n), floats(n), doubles(n): a slice of n zeroed elements, its length n (L7)
function emit_sized_slice(el: pointer, n: Val) -> Val {
let h = emit_new_slice("[]" + el)
let esz = emit_sizeof(llty(el))
let nn = emit_bind(`zext i32 {n.code} to i64`)
let data = emit_bind(`call ptr @calloc(i64 {nn}, i64 {esz})`)
emit(` store ptr {data}, ptr {slice_field(h.code, 0)}\n`)
emit(` store i32 {n.code}, ptr {slice_field(h.code, 1)}\n`)
emit(` store i32 {n.code}, ptr {slice_field(h.code, 2)}\n`)
return h
}
function emit_view(e: Node) -> Val {
let xs = emit_expr(e.kids[0])
if not is_slice_ty(xs.ty) { perr(`view takes a slice, and this is {xs.ty}`) }
let st = emit_expr(e.kids[1])
let ct = emit_expr(e.kids[2])
let el = slice_elem(xs.ty)
let ln = emit_bind(`load i32, ptr {slice_field(xs.code, 1)}`)
let endv = emit_bind(`add i32 {st.code}, {ct.code}`)
let ok1 = emit_bind(`icmp ule i32 {endv}, {ln}`)
let ok2 = emit_bind(`icmp sge i32 {st.code}, 0`)
let ok3 = emit_bind(`icmp sge i32 {ct.code}, 0`)
let ok12 = emit_bind(`and i1 {ok1}, {ok2}`)
let ok = emit_bind(`and i1 {ok12}, {ok3}`)
let lok = lbl("vwok")
let lbad = lbl("vwbad")
emit(` br i1 {ok}, label %{lok}, label %{lbad}\n`)
emit(`{lbad}:\n`)
g_uses_bounds = true
let bmsg = emit_str_const(`{g_src_name}:{itoa(e.line)}: view past the end: from `)
let bse = emit_bind(stdstream_rhs(2))
emit(` call i32 (ptr, ptr, ...) @fprintf(ptr {bse}, ptr @.fmt_bounds, ptr {bmsg}, i32 {endv}, i32 {ln})\n`)
emit(" call void @exit(i32 1)\n unreachable\n")
emit(`{lok}:\n`)
let d0 = emit_bind(`load ptr, ptr {slice_field(xs.code, 0)}`)
let d1 = emit_bind(`getelementptr inbounds {llty(el)}, ptr {d0}, i32 {st.code}`)
let h = emit_new_slice(xs.ty)
emit(` store ptr {d1}, ptr {slice_field(h.code, 0)}\n`)
emit(` store i32 {ct.code}, ptr {slice_field(h.code, 1)}\n`)
emit(` store i32 {ct.code}, ptr {slice_field(h.code, 2)}\n`)
return h
}
# an expression that a raw-memory intrinsic reads as an address: a slice gives its elements (L7)
function raw_expr(n: Node) -> Val {
let v = emit_expr(n)
if is_slice_ty(v.ty) { return val(emit_bind(`load ptr, ptr {slice_field(v.code, 0)}`), "pointer") }
return v
}
function slice_field(h: pointer, i: int) -> pointer {
let r = nreg()
emit(" "); emit(r); emit(" = getelementptr inbounds %LSlice, ptr "); emit(h)
emit(", i32 0, i32 "); emit(itoa(i)); emit("\n")
return r
}
function emit_len(e: Node) -> Val {
let s = emit_expr(e.kids[0])
if is_slice_ty(s.ty) { # a slice: read its header length
let lp = slice_field(s.code, 1)
return val(emit_bind(`load i32, ptr {lp}`), "int")
}
let r = emit_bind(`call i64 @strlen(ptr {s.code})`) # a string: byte length
return val(emit_bind(`trunc i64 {r} to i32`), "int")
}
function emit_push(e: Node) -> Val {
let s = emit_expr(e.kids[0])
emit_push_into(s.code, llty(slice_elem(s.ty)), emit_expr(e.kids[1]))
return val("0", "void")
}
# `[a, b, c]` — a fresh slice holding the elements in order. The element type
# is the first element's; an empty literal has none, so it is spelled `new []T`.
function emit_list(e: Node) -> Val {
if len(e.kids) == 0 { perr("an empty list literal has no element type: write `new []T` instead") }
let first = emit_expr(e.kids[0])
let ty = "[]" + first.ty
let elt = llty(first.ty)
let s = emit_new_slice(ty)
emit_push_into(s.code, elt, first)
var i = 1
while i < len(e.kids) {
let v = emit_expr(e.kids[i])
if not (v.ty == first.ty) { perr(`list literal mixes element types {first.ty} and {v.ty}`) }
emit_push_into(s.code, elt, v)
i += 1
}
return s
}
# append the already-emitted value `v` (of LLVM element type `elt`) to the slice
# whose header is `h`, growing the storage when it is full
function emit_push_into(h: pointer, elt: pointer, v: Val) -> void {
let lp = slice_field(h, 1); let cp = slice_field(h, 2); let dp = slice_field(h, 0)
let l = emit_bind(`load i32, ptr {lp}`)
let c = emit_bind(`load i32, ptr {cp}`)
let full = emit_bind(`icmp sge i32 {l}, {c}`)
let grow = lbl("grow"); let put = lbl("put")
emit(" br i1 "); emit(full); emit(", label %"); emit(grow); emit(", label %"); emit(put); emit("\n")
emit(grow); emit(":\n")
let dbl = emit_bind(`mul i32 {c}, 2`)
let isz = emit_bind(`icmp eq i32 {c}, 0`)
let nc = emit_bind(`select i1 {isz}, i32 8, i32 {dbl}`)
let esz = emit_sizeof(elt)
let ncw = emit_bind(`zext i32 {nc} to i64`)
let bytes = emit_bind(`mul i64 {ncw}, {esz}`)
let old = emit_bind(`load ptr, ptr {dp}`)
let nd = emit_bind(`call ptr @realloc(ptr {old}, i64 {bytes})`)
emit(" store ptr "); emit(nd); emit(", ptr "); emit(dp); emit("\n")
emit(" store i32 "); emit(nc); emit(", ptr "); emit(cp); emit("\n")
emit(" br label %"); emit(put); emit("\n")
emit(put); emit(":\n")
let data = emit_bind(`load ptr, ptr {dp}`)
let slot = nreg()
emit(" "); emit(slot); emit(" = getelementptr inbounds "); emit(elt); emit(", ptr "); emit(data); emit(", i32 "); emit(l); emit("\n")
emit(" store "); emit(elt); emit(" "); emit(v.code); emit(", ptr "); emit(slot); emit("\n")
let l1 = emit_bind(`add i32 {l}, 1`)
emit(" store i32 "); emit(l1); emit(", ptr "); emit(lp); emit("\n")
}