ludic/tools/ludic-cli
Orkuncakilkaya b0b0b62bce feat(lang): L7 memory is safe unless it says unsafe
The typed buffers are slices: words/floats/fixeds/doubles/pointers(n) make
zeroed, bounds-checked []int/[]float/... and the type names mean them. buffer(n)
is a []byte, with text_of, Fs.read_bytes/write_bytes and view(xs, start, n).
bytes(), indexing a raw pointer or bytes, free, resize, Memory.*, raw file calls,
data_of and C externs are refused outside unsafe { } / unsafe function, and a
project's own files may write unsafe only with --unsafe; the runtime and packages
are the platform. A slice passed to an extern goes as its data.

What the change found: Sync's atomics on a slice header, words(n) uninitialised,
input's fixed axes in ints, truetype's fixed outlines as ints, skin matrices
typed int, gl_shader's source table made from raw bytes. render3d gets safe
entry points (safe_api.ludic). Rendering is byte-identical; a frame costs the same.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 12:53:27 +03:00
..
assets.ludic feat(windows): the ludic CLI and ludic bundle on Windows 2026-09-13 03:01:33 +03:00
build.ludic feat(lang): L7 memory is safe unless it says unsafe 2026-09-24 12:53:27 +03:00
bundle.ludic fix: CSPRNG on Windows, and a window's first title is the package's app name 2026-09-17 16:22:05 +03:00
checks.ludic feat(windows): the ludic CLI and ludic bundle on Windows 2026-09-13 03:01:33 +03:00
dev.ludic feat(render3d): every shader variant as Vulkan SPIR-V, built ahead of time 2026-09-15 10:11:31 +03:00
docgen.ludic feat(lang): L4 type checker between parse and emit 2026-09-24 01:34:49 +03:00
docgen_check.ludic refactor(cli)!: split the contributor tool out of the ludic CLI 2026-09-05 23:15:12 +03:00
docgen_gen.ludic feat(windows): the ludic CLI and ludic bundle on Windows 2026-09-13 03:01:33 +03:00
forgejo.ludic feat(windows): the ludic CLI and ludic bundle on Windows 2026-09-13 03:01:33 +03:00
glgen.ludic feat(lang): L4 type checker between parse and emit 2026-09-24 01:34:49 +03:00
json.ludic feat(lang): L4 type checker between parse and emit 2026-09-24 01:34:49 +03:00
lsp_test.ludic feat(tooling): JetBrains IDE support, LSP navigation, barrel imports, package scripts and hooks 2026-09-16 16:13:31 +03:00
main.ludic feat(tooling): JetBrains IDE support, LSP navigation, barrel imports, package scripts and hooks 2026-09-16 16:13:31 +03:00
pack.ludic feat(lang): L4 type checker between parse and emit 2026-09-24 01:34:49 +03:00
packignore.ludic feat(pack): .packignore, so a pack root can leave build artefacts out 2026-09-11 18:29:32 +03:00
pkg.ludic feat(tooling): JetBrains IDE support, LSP navigation, barrel imports, package scripts and hooks 2026-09-16 16:13:31 +03:00
pkg_test.ludic feat(windows): the ludic CLI and ludic bundle on Windows 2026-09-13 03:01:33 +03:00
prelude.ludic feat(lang): L4 type checker between parse and emit 2026-09-24 01:34:49 +03:00
project.ludic feat(lang): L7 memory is safe unless it says unsafe 2026-09-24 12:53:27 +03:00
release.ludic feat(lang): L4 type checker between parse and emit 2026-09-24 01:34:49 +03:00
scripts.ludic feat(tooling): JetBrains IDE support, LSP navigation, barrel imports, package scripts and hooks 2026-09-16 16:13:31 +03:00
selfhost.ludic feat(lang): L7 memory is safe unless it says unsafe 2026-09-24 12:53:27 +03:00
selfhost_test.ludic feat(lang): L7 memory is safe unless it says unsafe 2026-09-24 12:53:27 +03:00
shaders.ludic feat(lang): L4 type checker between parse and emit 2026-09-24 01:34:49 +03:00
test.ludic feat(lang): L7 memory is safe unless it says unsafe 2026-09-24 12:53:27 +03:00
toolchain.ludic feat(lang): L7 memory is safe unless it says unsafe 2026-09-24 12:53:27 +03:00
tools.ludic feat(jetbrains): a Ludic tool window for the package (plugin 1.6.0) 2026-09-17 12:16:22 +03:00
vkgen.ludic feat(lang): L7 memory is safe unless it says unsafe 2026-09-24 12:53:27 +03:00