ludic/selfhost/build.sh
Orkuncakilkaya bca8f126fc Networking N2–N6, and a fully C-free toolchain
Implement the rest of NETWORKING-DESIGN.md (N2–N6) and eliminate every
`.c` file from the repo. clang remains only the LLVM-IR assembler; no C
is compiled anywhere.

Networking (selfhost/emit_net.ludic + parser/emit changes):
- N2 @Sync: per-model serialize/apply + by-kind dispatchers; POD-scalar
  compile error and empty-participation warning; selective replication.
- N3 @Owned: @L_owner array + owner/set_owner/is_owner; owners snapshot.
- N4 @ToServer/@ToClients remote events: framed net_send + net_pump re-emit.
- N5 @Server/@Predicted role guards + drivable sim (tick_fixed/tick_render,
  entry-owns-the-loop).
- Built-in loopback transport so multiplayer runs with zero foreign code;
  extern fn net_send/net_poll still overrides it for a real socket.
- N6 blessed runtime (examples/net_rt.ludic) + end-to-end demo (net_demo).
- Fix: llty("entity") is now i32 (entities are i32 handles), so let e = self().

C elimination:
- Networking + foreign-mod-ABI tests rewritten as self-contained pure-Ludic
  programs (examples/net_*, world_*, mod_events, scoped); tests/ removed.
- Reflection ABI exposed to Ludic as world_* builtins (Ludic-to-Ludic modding).
- Formatter rewritten C→Ludic: tools/ludic-tools/fmt.ludic.
- Language server rewritten C→Ludic: tools/ludic-tools/lsp.ludic (lexer, index
  parser, cross-file workspace resolver, JSON, all LSP handlers).
- Obsolete migrate_*.c codemods deleted; ludic_syntax.h kept as vocabulary data.

Suites: ./test.sh 44/44, ./tools/test-tools.sh 28/28 (LSP 42/42), fixpoint holds.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-29 15:08:23 +03:00

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#!/bin/bash
# build.sh — assemble the self-host compiler from its fragments and compile it
# with the given ludicc (default: the C build/ludicc).
# ./selfhost/build.sh [ludicc] [outbin]
set -u
cd "$(dirname "$0")/.."
LC="${1:-build/ludicc}"
OUT="${2:-build/selfhost}"
mkdir -p build
FRAGS="selfhost/str.ludic
selfhost/buf.ludic
selfhost/io.ludic
selfhost/ast.ludic
selfhost/lex.ludic
selfhost/parse.ludic
selfhost/parse_game.ludic
selfhost/emit_core.ludic
selfhost/emit_head.ludic
selfhost/emit_addr.ludic
selfhost/emit_intrin.ludic
selfhost/emit_intrin2.ludic
selfhost/emit_math.ludic
selfhost/emit_new.ludic
selfhost/emit_expr.ludic
selfhost/emit_stmt.ludic
selfhost/emit_ecs.ludic
selfhost/emit_query.ludic
selfhost/emit_spawn.ludic
selfhost/emit_game.ludic
selfhost/emit_machine.ludic
selfhost/emit_save.ludic
selfhost/emit_net.ludic
selfhost/emit_ui.ludic
selfhost/emit_decl.ludic
selfhost/main.ludic"
SRC=build/selfhost.ludic
{ echo "program SelfHost {"; for f in $FRAGS; do cat "$f"; echo; done; echo "}"; } > "$SRC"
# the compiler emits IR to stdout; clang assembles and links it
"$LC" "$SRC" > "$OUT.ll" 2>/dev/null && ${LUDIC_CC:-clang} "$OUT.ll" -o "$OUT" 2>/dev/null
rc=$?; rm -f "$OUT.ll"; [ $rc -eq 0 ]