ludic/selfhost
Orkuncakilkaya c35481f344 fix(migrate): 0.R4 - --prune keeps a state declared after a plain parameter; a parameter named twice is refused
On Maroon Lake the prune gave home_keep_records(base_app_st, home_st, r: RunRecords, save_app_st) a
second save_app_st at the front, and every call a second argument: a state declared after a plain
parameter was not counted as declared. It is now, and a call to such a function is never given the
state again. `ludic build --check` let the duplicate through and clang refused it; the checker now
refuses a function that names two parameters alike (`add names two parameters n`).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-26 05:32:08 +03:00
..
backend fix(lang): the action drain is the program's; --check runs every check a build makes; a registry key named count is refused; name lookups are tables 2026-09-25 23:34:43 +03:00
check fix(migrate): 0.R4 - --prune keeps a state declared after a plain parameter; a parameter named twice is refused 2026-09-26 05:32:08 +03:00
frontend fix(migrate): 0.R4 - --prune keeps a state declared after a plain parameter; a parameter named twice is refused 2026-09-26 05:32:08 +03:00
golden chore(repo): DX cleanup — categorise examples, text-diffable golden, build/ output (#27 #28 #30) 2026-08-30 18:54:21 +03:00
support feat(lang): L4 type checker between parse and emit 2026-09-24 01:34:49 +03:00
tests fix(compiler): == / != on references is identity; only text compares by content 2026-09-16 16:13:31 +03:00
ludicc.seed.ll fix(migrate): 0.R4 - --prune keeps a state declared after a plain parameter; a parameter named twice is refused 2026-09-26 05:32:08 +03:00
ludicc.win.seed.ll fix(migrate): 0.R4 - --prune keeps a state declared after a plain parameter; a parameter named twice is refused 2026-09-26 05:32:08 +03:00
main.ludic feat(base): 0.R4 - a queue keeps its own count, so every package verb takes only its own state; ludic migrate state --prune 2026-09-26 04:19:56 +03:00