ludic/selfhost/backend
Orkuncakilkaya e009ea313b resources (25.5e, first half): @creates(Kind) / @releases(Kind), and resource_drops
A function marked @creates(PhysShape) makes a handle one marked @releases(PhysShape) gives back.
ludic deps --resources lists every creating call whose handle is thrown away, or bound to a local
that is never released, passed on, stored or returned, and resource_drops is a number --check
ratchets. A test: a thrown-away create and one bound and never handed on are the two found; one
stored in a state and one released are not. A record's owned fields and a borrow form (a shape
used by several scaled ones) are the second half, with a resource type.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-28 16:54:27 +03:00
..
game fence (25.1): every allocation goes through the fence - sites, frame judging, census, callers 2026-09-28 15:35:29 +03:00
stdlib arena (25.3b): LOCAL sites allocate from the frame's scratch; dispatch is not an allocation; @frame by property 2026-09-28 16:25:32 +03:00
emit_addr.ludic feat(lang): L11 views and templates - the UI is markup, not code 2026-09-24 15:58:47 +03:00
emit_call.ludic region rule (25.3c): keep() and intern(), frame_keeps, and --arena-strict 2026-09-28 16:33:53 +03:00
emit_core.ludic Os.heap_bytes: the heap without the renderer; string_temps reads it 2026-09-28 12:31:42 +03:00
emit_decl.ludic frame allocs (25.2): @frame on a step list's field, @alloc_ok on a statement, and on an exported function 2026-09-28 15:56:32 +03:00
emit_deps.ludic frame allocs (25.2): what a frame can come to allocate, counted and ratcheted 2026-09-28 15:50:09 +03:00
emit_escape.ludic escape: a value of a primitive type holds no reference - no flow, no store 2026-09-28 16:52:24 +03:00
emit_expr.ludic fence (25.1): every allocation goes through the fence - sites, frame judging, census, callers 2026-09-28 15:35:29 +03:00
emit_fence.ludic reachability scan (25.5b) and exit accounting; free() and print release what they are handed 2026-09-28 16:49:27 +03:00
emit_fence_ir.ludic reachability scan (25.5b) and exit accounting; free() and print release what they are handed 2026-09-28 16:49:27 +03:00
emit_float.ludic fence (25.1): every allocation goes through the fence - sites, frame judging, census, callers 2026-09-28 15:35:29 +03:00
emit_fnval.ludic feat(compiler): a Job.parallel_for worker may read a state but not change one 2026-09-27 22:04:59 +03:00
emit_frame.ludic resources (25.5e, first half): @creates(Kind) / @releases(Kind), and resource_drops 2026-09-28 16:54:27 +03:00
emit_head.ludic reachability scan (25.5b) and exit accounting; free() and print release what they are handed 2026-09-28 16:49:27 +03:00
emit_intrin.ludic arena (25.3b): LOCAL sites allocate from the frame's scratch; dispatch is not an allocation; @frame by property 2026-09-28 16:25:32 +03:00
emit_intrin2.ludic fence (25.1): every allocation goes through the fence - sites, frame judging, census, callers 2026-09-28 15:35:29 +03:00
emit_mem.ludic fence (25.1): every allocation goes through the fence - sites, frame judging, census, callers 2026-09-28 15:35:29 +03:00
emit_new.ludic capacities (25.5a): @max(n) on a list field, and a full table is a failure 2026-09-28 16:43:02 +03:00
emit_resource.ludic resources (25.5e, first half): @creates(Kind) / @releases(Kind), and resource_drops 2026-09-28 16:54:27 +03:00
emit_stmt.ludic frame allocs (25.2): @frame on a step list's field, @alloc_ok on a statement, and on an exported function 2026-09-28 15:56:32 +03:00
emit_vis.ludic fix(lang): the action drain is the program's; --check runs every check a build makes; a registry key named count is refused; name lookups are tables 2026-09-25 23:34:43 +03:00