..
game
fix(events): a listener's return ends that listener, not the dispatch
2026-09-23 17:42:18 +03:00
stdlib
feat(text): Text.to_float; a void function's return <value> is an error
2026-09-23 19:19:28 +03:00
emit_addr.ludic
feat(compiler): a slice index is checked against its length
2026-09-22 20:54:12 +03:00
emit_call.ludic
feat(lang): strict numbers in float files; render3d on float
2026-09-23 17:13:25 +03:00
emit_core.ludic
fix(events): a listener's return ends that listener, not the dispatch
2026-09-23 17:42:18 +03:00
emit_decl.ludic
feat(compiler): a slice index is checked against its length
2026-09-22 20:54:12 +03:00
emit_expr.ludic
feat(lang): strict numbers in float files; render3d on float
2026-09-23 17:13:25 +03:00
emit_float.ludic
feat(lang): strict numbers in float files; render3d on float
2026-09-23 17:13:25 +03:00
emit_head.ludic
carry: the runtime and render3d work Maroon Lake builds against
2026-09-23 15:55:02 +03:00
emit_intrin.ludic
feat(windows): a Windows target for ludicc, and the compiler builds itself there
2026-09-13 01:59:41 +03:00
emit_intrin2.ludic
carry: the runtime and render3d work Maroon Lake builds against
2026-09-23 15:55:02 +03:00
emit_mem.ludic
refactor(selfhost): reorganise into concern-based subdirectories
2026-08-31 00:26:02 +03:00
emit_new.ludic
feat(lang): float and double types with ordinary operators
2026-09-16 16:13:31 +03:00
emit_stmt.ludic
feat(text): Text.to_float; a void function's return <value> is an error
2026-09-23 19:19:28 +03:00