ludic/tools/build-tools.sh
Orkuncakilkaya bca8f126fc Networking N2–N6, and a fully C-free toolchain
Implement the rest of NETWORKING-DESIGN.md (N2–N6) and eliminate every
`.c` file from the repo. clang remains only the LLVM-IR assembler; no C
is compiled anywhere.

Networking (selfhost/emit_net.ludic + parser/emit changes):
- N2 @Sync: per-model serialize/apply + by-kind dispatchers; POD-scalar
  compile error and empty-participation warning; selective replication.
- N3 @Owned: @L_owner array + owner/set_owner/is_owner; owners snapshot.
- N4 @ToServer/@ToClients remote events: framed net_send + net_pump re-emit.
- N5 @Server/@Predicted role guards + drivable sim (tick_fixed/tick_render,
  entry-owns-the-loop).
- Built-in loopback transport so multiplayer runs with zero foreign code;
  extern fn net_send/net_poll still overrides it for a real socket.
- N6 blessed runtime (examples/net_rt.ludic) + end-to-end demo (net_demo).
- Fix: llty("entity") is now i32 (entities are i32 handles), so let e = self().

C elimination:
- Networking + foreign-mod-ABI tests rewritten as self-contained pure-Ludic
  programs (examples/net_*, world_*, mod_events, scoped); tests/ removed.
- Reflection ABI exposed to Ludic as world_* builtins (Ludic-to-Ludic modding).
- Formatter rewritten C→Ludic: tools/ludic-tools/fmt.ludic.
- Language server rewritten C→Ludic: tools/ludic-tools/lsp.ludic (lexer, index
  parser, cross-file workspace resolver, JSON, all LSP handlers).
- Obsolete migrate_*.c codemods deleted; ludic_syntax.h kept as vocabulary data.

Suites: ./test.sh 44/44, ./tools/test-tools.sh 28/28 (LSP 42/42), fixpoint holds.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-29 15:08:23 +03:00

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#!/bin/bash
# build-tools.sh — build the Ludic editor toolchain.
#
# ./tools/build-tools.sh -> build/ludic-fmt, build/ludic-lsp
# ./tools/build-tools.sh --test build, then run tools/test-tools.sh
# ./tools/build-tools.sh --install also symlink both into ~/.local/bin
#
# Both binaries are written in Ludic (tools/ludic-tools/fmt.ludic, lsp.ludic) and
# compiled by the Ludic compiler itself — no C is compiled. clang only assembles
# the emitted LLVM IR, the same floor the compiler stands on. The vocabulary the
# grammar/lexer share still lives in tools/ludic-tools/ludic_syntax.h (data, read
# by check-vocabulary.py); the tools carry their own copy of it in Ludic.
set -e
cd "$(dirname "$0")/.."
CC="${LUDIC_CC:-clang}"
SRC=tools/ludic-tools
OUT=build
mkdir -p "$OUT"
# the Ludic compiler, assembled from the checked-in IR seed (C-free)
if [ ! -x "$OUT/ludicc" ] || [ selfhost/ludicc.seed.ll -nt "$OUT/ludicc" ]; then
echo "cc: selfhost/ludicc.seed.ll -> $OUT/ludicc (from the IR seed, no C compiler)"
$CC selfhost/ludicc.seed.ll -o "$OUT/ludicc"
fi
build_ludic() {
local name="$1" src="$2"
if [ -x "$OUT/$name" ] && [ ! "$src" -nt "$OUT/$name" ] && [ ! "$OUT/ludicc" -nt "$OUT/$name" ]; then
echo "$name: up to date"; return
fi
echo "ludicc: $src -> $OUT/$name (Ludic -> LLVM IR -> binary, no C)"
"$OUT/ludicc" "$src" --emit-llvm -o "$OUT/$name.ll" >/dev/null 2>&1 \
&& $CC -O2 "$OUT/$name.ll" -o "$OUT/$name" \
&& rm -f "$OUT/$name.ll" || { echo "build failed: $name"; exit 1; }
}
build_ludic ludic-fmt "$SRC/fmt.ludic"
build_ludic ludic-lsp "$SRC/lsp.ludic"
# VS Code needs the grammar inside its own extension directory, so it gets a
# copy. A copy that can drift is the whole failure mode this toolchain is built
# to avoid, so it is refreshed here rather than maintained by hand, and
# test-tools.sh asserts the two are identical.
SHARED=tools/editors/shared
VSC=tools/editors/vscode
if [ -d "$VSC" ]; then
mkdir -p "$VSC/syntaxes"
for f in ludic.tmLanguage.json ludic.markdown-injection.json; do
cmp -s "$SHARED/$f" "$VSC/syntaxes/$f" || { cp "$SHARED/$f" "$VSC/syntaxes/$f"; echo "sync: $f -> $VSC/syntaxes/"; }
done
cmp -s "$SHARED/language-configuration.json" "$VSC/language-configuration.json" || {
cp "$SHARED/language-configuration.json" "$VSC/language-configuration.json"
echo "sync: language-configuration.json -> $VSC/"
}
fi
if [ "$1" = "--install" ] || [ "$2" = "--install" ]; then
mkdir -p "$HOME/.local/bin"
ln -sf "$PWD/$OUT/ludic-fmt" "$HOME/.local/bin/ludic-fmt"
ln -sf "$PWD/$OUT/ludic-lsp" "$HOME/.local/bin/ludic-lsp"
echo "linked into ~/.local/bin (make sure it is on your PATH)"
fi
if [ "$1" = "--test" ] || [ "$2" = "--test" ]; then
exec ./tools/test-tools.sh
fi
echo "done. editors: see tools/editors/README.md"