ludic/selfhost
Orkuncakilkaya a5f52c4581 feat(lang): def REGISTRY from "file.lres" - a game fills an open registry from its own file
The entries are read and checked against the registry's record as a
registry ... from file is, errors at the resource file's line, and they
are defs of the module that wrote the line: the registry must be open to
it, and they take that module's place in the stable order. Reseed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 07:22:05 +03:00
..
backend feat(lang): packages count under uses; a port of defaults may go unbound 2026-09-25 05:36:11 +03:00
check fix(lang): a function named like an engine namespace method's target is refused 2026-09-25 05:14:45 +03:00
frontend feat(lang): def REGISTRY from "file.lres" - a game fills an open registry from its own file 2026-09-25 07:22:05 +03:00
golden chore(repo): DX cleanup — categorise examples, text-diffable golden, build/ output (#27 #28 #30) 2026-08-30 18:54:21 +03:00
support feat(lang): L4 type checker between parse and emit 2026-09-24 01:34:49 +03:00
tests fix(compiler): == / != on references is identity; only text compares by content 2026-09-16 16:13:31 +03:00
ludicc.seed.ll feat(lang): def REGISTRY from "file.lres" - a game fills an open registry from its own file 2026-09-25 07:22:05 +03:00
ludicc.win.seed.ll feat(lang): def REGISTRY from "file.lres" - a game fills an open registry from its own file 2026-09-25 07:22:05 +03:00
main.ludic feat(lang): a module's private names are its own 2026-09-25 07:08:05 +03:00