ludic/docs/language/app
Orkuncakilkaya 334469ef61 feat(tools): L10 ludic-fmt enforces a project's style
lint lines in package.ludic - one_statement, max_file_lines, max_function_lines,
max_comment_lines, max_header_lines, paths, baseline - checked by ludic-fmt --check
<files> and ludic-fmt --lint (the project), at the line; a baseline ratchet lets a
rule arrive in a codebase that breaks it (--init-baseline), lowered as it is fixed.
check-impl reads the alias declarations too (it had been blind to every namespace
L6 moved out of the compiler), and eight methods get their pages; a test holds the
formatter to keeping type arguments together (L5).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 14:38:35 +03:00
..
_section.md feat(launcher): Process.*, Http.save_to/received/expected, App.window_hide/show 2026-09-17 13:32:23 +03:00
app-monitor_count.md feat(tools): L10 ludic-fmt enforces a project's style 2026-09-24 14:38:35 +03:00
app-set_icon.md feat(app): App.set_icon, so a game without a bundle still has an icon 2026-09-12 12:55:12 +03:00
app-splash_hide.md feat(bundle): ship a game as a macOS .app, with a splash it controls 2026-09-10 16:57:27 +03:00
app-window_fixed.md feat(tools): L10 ludic-fmt enforces a project's style 2026-09-24 14:38:35 +03:00
app-window_hide.md feat(launcher): Process.*, Http.save_to/received/expected, App.window_hide/show 2026-09-17 13:32:23 +03:00
app-window_show.md feat(launcher): Process.*, Http.save_to/received/expected, App.window_hide/show 2026-09-17 13:32:23 +03:00
app-window_to_monitor.md feat(tools): L10 ludic-fmt enforces a project's style 2026-09-24 14:38:35 +03:00