ludic/packages/ludic.render3d/tests
2026-09-29 22:12:39 +03:00
..
manifest_test.ludic render3d: a renderer that cannot draw says so and stops - LUDIC_HOME's leading ~ expanded (an unexpanded one left a run without shaders, logging 27 missing variants and drawing on), the SPIR-V manifest ends with E <count> and a cut or miscounted one is refused, and every such failure is a fault: r3d_open / r3d_load_step fail on it, r3d_fault() / r3d_fault_exit(code) for the game; tests/manifest_test 2026-09-29 22:12:39 +03:00