ludic/selfhost/tests/easecollide.ludic
Orkuncakilkaya 2f19c8d8e2 refactor(stdlib): de-abbreviate namespaces (Mem/Sys/Net/Collide)
Expand the abbreviated public namespaces to full words, part of the
language-wide de-abbreviation pass:
  Mem -> Memory, Sys -> System, Net -> Network, Collide -> Collision

Math stays (universally accepted, like int/bool). Renames the dispatch
strings, LSP signatures, docs (dirs, files, frontmatter), and the
inventory manifest; behavior is byte-identical (the bare rt_ targets are
unchanged). Reseeded; C-free bootstrap fixpoint holds; all suites green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-30 01:30:47 +03:00

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Text

program T {
entry {
print(Math.floor(Ease.in(0.5) * 1000.0)) # 250
print(Math.floor(Ease.out(0.5) * 1000.0)) # 750
print(Math.floor(Ease.in_out(0.5) * 1000.0)) # 500
print(Math.floor(Ease.in(1.0) * 1000.0)) # 1000
print(Math.floor(Ease.out(1.0) * 1000.0)) # 1000
print(Math.floor(Ease.bounce(1.0) * 1000.0)) # 999
print(Math.floor(Ease.bounce(0.5) * 1000.0)) # 765
print(Math.floor(Ease.back(0.5) * 1000.0)) # -88
print(Math.floor(Ease.back(1.0) * 1000.0)) # 1000
print(Collision.rects(0, 0, 10, 10, 5, 5, 10, 10)) # 1
print(Collision.rects(0, 0, 10, 10, 20, 20, 5, 5)) # 0
print(Collision.point_rect(5, 5, 0, 0, 10, 10)) # 1
print(Collision.point_rect(15, 5, 0, 0, 10, 10)) # 0
print(Collision.point_rect(10, 5, 0, 0, 10, 10)) # 0
print(Collision.circles(0, 0, 5, 6, 0, 5)) # 1
print(Collision.circles(0, 0, 5, 20, 0, 5)) # 0
print(Collision.rect_circle(0, 0, 10, 10, 15, 5, 6)) # 1
print(Collision.rect_circle(0, 0, 10, 10, 20, 5, 6)) # 0
}
}