ludic/selfhost/frontend/attrs.ludic

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# attrs.ludic — what an editor needs to know about a field or a registry, said on the @-syntax the
# compiler already reads (@max(64), @owns(Kind)) and carried into `--emit-schema`:
#
# property Item {
# @Ref(Vendors) seller: int = 0 # an index into that registry (its entries are offered)
# @OneOf(GR_) grade: int = 0 # one of the constants that start GR_ ...
# @OneOf(WILD_MEADOW, WILD_SHORE) hab: int = 0 # ... or one of these (each must exist)
# @Range(0, 1.5) weight: float = 0.4
# @Unit("m/s") speed: float = 0.0
# @Asset("gltf") model: string = "" # a file of that kind
# @Color tint: int = 0
# @Node(model) grip: string = "" # a node inside the glTF the field `model` names
# @Clip(model) idle: string = "" # a clip inside that glTF
# @Color @Tint(TSLOT_HAIR) hair: int = 0 # a colour for that tint slot (a constant that exists)
# @Derived reach: float = 0.0 # worked out at boot: anything written is overwritten
# @Text @Multiline blurb: string = "" # read by the player, so translated; prose
# @Key bind: int = 0 # a key code
# }
# @AppendOnly @ByKey registry Items of Item as IT from "items.lres"
#
# They change nothing the program does. A target the program does not have at all is a warning and
# "unresolved" in the schema (a package names the game's registry it cannot import). Four are checked: @Ref must name a registry that exists,
# @Node and @Clip a field of its record that names a glTF (attrs_node.ludic), and a listing @OneOf
# constants that exist, and @Tint a constant that exists (a slot's row in the game's registry). A
# field's or a registry's attributes are a group (Node.at, g_rg_at): a run of names, each with its
# arguments as JSON values - an identifier or a string as a string, a number as written.
var g_at_start: []int = new []int # a group's first attribute ...
var g_at_count: []int = new []int # ... and how many it holds
var g_at_name: []pointer = new []pointer
var g_at_args: []pointer = new []pointer # the arguments, a JSON array: ["Items"], [0, 1.5]
var g_at_first: []pointer = new []pointer # the first argument as written (@Ref's registry), or null
var g_at_nargs: []int = new []int
var g_at_unres: []bool = new []bool # its target is not in this program (a warning; the schema says so)
var g_at_open: int = -1 # the group the attributes being read go into
var g_at_decl: []pointer = new []pointer # @AppendOnly / @ByKey read before a declaration
var g_at_keep: bool = false # `export` parses its declaration one call down
# a new group, empty; its index
function at_group() -> int {
push(g_at_start, len(g_at_name))
push(g_at_count, 0)
return len(g_at_start) - 1
}
function at_push(g: int, name: pointer, args: pointer, first: pointer, nargs: int) -> void {
push(g_at_name, name)
push(g_at_args, args)
push(g_at_first, first)
push(g_at_nargs, nargs)
push(g_at_unres, false)
g_at_count[g] = g_at_count[g] + 1
}
# `(a, "b", -1.5)` after an attribute's name, if it is there, as a JSON array; the first argument
# as written goes to g_at_arg0, the count to g_at_argn
var g_at_arg0: pointer = null
var g_at_argn: int = 0
var g_at_allnum: bool = true # every argument a number
var g_at_allid: bool = true # every argument a name
function at_args() -> pointer {
g_at_arg0 = null
g_at_argn = 0
g_at_allnum = true
g_at_allid = true
if not is_op("(") { return "[]" }
pi += 1
var out: pointer = "["
while not is_op(")") {
skipnl()
var neg = false
if is_op("-") { neg = true; pi += 1 }
let t = toks[pi]
if t.kind != TK_ID { g_at_allid = false }
var v: pointer = null
var raw: pointer = null
if t.kind == TK_INT {
raw = itoa(t.ival)
if t.text != null { raw = t.text }
if neg { raw = "-" + raw }
v = raw
} else if t.kind == TK_FLOAT {
raw = t.text
if neg { raw = "-" + raw }
v = raw
if raw[0] == '.' or (neg and raw[1] == '.') { v = at_lead0(raw) }
} else if (t.kind == TK_STR or t.kind == TK_ID) and not neg {
g_at_allnum = false
raw = t.text
let b = buf_new()
jq_put(b, raw)
v = buf_str(b)
} else {
perr(`an attribute's argument is a name, a string or a number, not {tok_desc()}`)
}
pi += 1
if g_at_argn > 0 { out = out + ", " }
out = out + v
if g_at_argn == 0 { g_at_arg0 = raw }
g_at_argn += 1
skipnl()
if is_op(",") { pi += 1 }
}
eat_op(")")
return out + "]"
}
function at_lead0(raw: pointer) -> pointer {
if raw[0] == '-' { return "-0" + raw[1 .. len(raw)] }
return "0" + raw
}
# the editor attributes a field may carry, and what each takes
function at_field_known(a: pointer) -> bool {
if (a == "Ref") or (a == "OneOf") or (a == "Range") or (a == "Unit") or (a == "Asset") or (a == "Color") { return true }
return (a == "Node") or (a == "Clip") or (a == "Tint") or at_flag(a)
}
# the attributes that take nothing: they say what a field is
function at_flag(a: pointer) -> bool {
return (a == "Color") or (a == "Derived") or (a == "Text") or (a == "Multiline") or (a == "Key")
}
# one field attribute, its '@' and name already read: its arguments, checked for shape, into group g
function at_field(g: int, a: pointer) -> void {
let args = at_args()
let n = g_at_argn
if (a == "Ref") or (a == "Node") or (a == "Clip") or (a == "Tint") {
if n != 1 or toks[pi - 2].kind != TK_ID { perr(`@{a} takes one name: @{a}(Items)`) }
}
if (a == "OneOf") and (n < 1 or not g_at_allid) { perr("@OneOf takes a prefix or constants: @OneOf(GR_) or @OneOf(GR_GOLD, GR_SILVER)") }
if (a == "Range") and n != 2 { perr("@Range takes the least and the most: @Range(0, 1.5)") }
if (a == "Range") and not g_at_allnum { perr("@Range takes two numbers: @Range(0, 1.5)") }
if ((a == "Unit") or (a == "Asset")) and (n != 1 or toks[pi - 2].kind != TK_STR) { perr(`@{a} takes one string: @{a}("m/s")`) }
if at_flag(a) and n != 0 { perr(`@{a} takes nothing`) }
at_push(g, a, args, g_at_arg0, n)
}
# a field's group, made the first time it needs one
function at_field_group(f: Node) -> int {
if f.at < 0 { f.at = at_group() }
return f.at
}
# @AppendOnly / @ByKey before a declaration: kept for the registry it is on
function at_decl(a: pointer) -> void {
push(g_at_decl, a)
}
function at_decl_reset() -> void {
if g_at_keep {
g_at_keep = false
return
}
if len(g_at_decl) > 0 { g_at_decl = new []pointer }
}
# the registry just declared takes the attributes read before it
function at_registry_take() -> int {
if len(g_at_decl) == 0 { return -1 }
let g = at_group()
var i = 0
while i < len(g_at_decl) {
at_push(g, g_at_decl[i], "[]", null, 0)
i += 1
}
g_at_decl = new []pointer
return g
}
# once every registry is declared: each @Ref names one, each @Node / @Clip a glTF field and a
# listing @OneOf constants that exist, or the build
# stops with every one that does not
function at_check_refs() -> void {
var i = 0
while i < len(prog) {
let d = prog[i]
if d.kind == N_COMP {
var k = 0
while k < len(d.kids) {
let f = d.kids[k]
if f.at >= 0 { at_check_field(d, f) }
k += 1
}
}
i += 1
}
diag_stop_if_errors()
}
function at_check_field(d: Node, f: Node) -> void {
let g = f.at
var j = g_at_start[g]
while j < g_at_start[g] + g_at_count[g] {
if (g_at_name[j] == "Ref") and reg_find(g_at_first[j]) < 0 { at_target(d, f, j, "a registry") }
if (g_at_name[j] == "Node") or (g_at_name[j] == "Clip") { at_check_node(d, f, g_at_name[j], g_at_first[j]) }
if g_at_name[j] == "OneOf" { at_check_oneof(d, f, j) }
if (g_at_name[j] == "Tint") and not at_const_exists(g_at_first[j]) { at_const_target(d, f, j, g_at_first[j]) }
j += 1
}
}
# a target this program does not have: a package can name the game's registry or constant without
# importing it, so that is a warning and the schema says unresolved; a name of another kind is an error
function at_target(d: Node, f: Node, j: int, want: pointer) -> void {
let x = g_at_first[j]
let where = `field {d.s}.{f.s}: @{g_at_name[j]}({x})`
if at_decl_named(x) {
perr_at(f.file, f.line, f.col, `{where} names {x}, which is not {want}`)
return
}
g_at_unres[j] = true
pwarn_at(f.file, f.line, f.col, `{where}: this program has no {x} - left unresolved`)
}
function at_const_target(d: Node, f: Node, j: int, x: pointer) -> void {
let where = `field {d.s}.{f.s}: @{g_at_name[j]}`
if at_decl_named(x) {
perr_at(f.file, f.line, f.col, `{where} names {x}, which is not a constant`)
return
}
g_at_unres[j] = true
pwarn_at(f.file, f.line, f.col, `{where}: this program has no constant {x} - left unresolved`)
}