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dd20cb2d5d
ludic
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tools
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ludic-tools
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Orkuncakilkaya
5ffe50ed02
wip(0.S2): migrate - a var nothing writes becomes a let; a state is keyed by its module, directory or program, so every program's plan agrees; paths normalized; program states named SceneDemoState / scene_demo_st; the LSP reads state, mut and entry/handler parameters
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 15:31:34 +03:00
..
lsp
feat(tooling): JetBrains IDE support, LSP navigation, barrel imports, package scripts and hooks
2026-09-16 16:13:31 +03:00
fmt.ludic
fix(lang): a template inside another's hole, and integer literals past 2^31 - 1
2026-09-25 08:10:46 +03:00
fmt_lint.ludic
feat(tools): L10 ludic-fmt enforces a project's style
2026-09-24 14:38:35 +03:00
fmt_lint_rules.ludic
feat(tools): L10 ludic-fmt enforces a project's style
2026-09-24 14:38:35 +03:00
fmt_lint_run.ludic
feat(tools): L10 ludic-fmt enforces a project's style
2026-09-24 14:38:35 +03:00
lsp.ludic
wip(0.S2): migrate - a var nothing writes becomes a let; a state is keyed by its module, directory or program, so every program's plan agrees; paths normalized; program states named SceneDemoState / scene_demo_st; the LSP reads state, mut and entry/handler parameters
2026-09-25 15:31:34 +03:00
ludic_syntax.h
feat(lang): float and double types with ordinary operators
2026-09-16 16:13:31 +03:00