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A cohesive filesystem & IO library — the foundation for saves, config, mods, and
asset loading — wrapping the bare file_* builtins into one safe, ergonomic API a
non-expert can use without touching a file descriptor or a byte buffer.
Path.* join / dir / base / ext / stem / normalize (pure lexical string ops)
Fs.* exists / is_dir / read_text / write_text / append_text / remove /
size / mkdir / copy / list
Mime.* of (extension table) / sniff (magic bytes: PNG/JPEG/GIF/PDF)
Pure string IR for Path.*; libc (fopen/access/mkdir/rename/opendir…) for Fs.*;
C-free, emitted on demand (g_uses_fsrt). Safety and determinism baked in:
- write_text and copy are atomic (write a temp file, then rename over the target)
so a crash mid-write never corrupts the previous file;
- mkdir creates parents (mkdir -p);
- list is sorted for a stable, reproducible directory walk;
- fallible calls return values (null / false / -1), never crashes — ready for a
first-class try/else when the error-handling work lands.
Complements Os.* (#21): Os supplies per-user locations, Fs the operations. v1
targets the native macOS/BSD filesystem with "/" separators; Windows separators,
a sandboxed wasm virtual FS, recursive directory copy, and richer magic-byte
sniffing are documented follow-ups.
- examples/library/fs.ludic: 32 assertions across pure Path ops (incl. normalize
resolving ./ .. and duplicate slashes), a real create/read/append/copy/list/
remove cycle under build/, and Mime by-extension + by-magic (GIF signature vs a
.bin extension). Wired into `x test` (now 56 passed).
- docs: new Path, Fs, and Mime sections + 18 per-symbol pages; inventory updated;
every fence passes check-docs; site builds via docgen.
- seed regenerated; `x bootstrap-cfree` fixpoint holds.
Closes #10
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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| .. | ||
| assets | ||
| check-impl.py | ||
| check.py | ||
| gen.py | ||
| inventory.json | ||
| palette.py | ||
| README.md | ||
| validate.py | ||
Ludic documentation generator
Generates the public documentation site (the pages branch) from a single
source of truth, so the site can never drift from the language.
Source of truth
docs/
language/<category>/<id>.md one file per symbol — keyword, type, phase,
builtin, namespace method, operator, annotation
language/<category>/_section.md section title + blurb + order
language/colors/palette.json the 221 named colors (generated by palette.py)
site/site.json landing-page messaging (hero, features, …)
site/snippets/*.ludic the code shown on the landing page (real programs)
tools/docgen/inventory.json the authoritative symbol set the coverage guard checks
A symbol file
---
id: screen-fill_rectangle # anchor + page name (screen-fill_rectangle.html)
name: Screen.fill_rectangle
category: screen
kind: namespace-method # keyword|type|phase|namespace-method|builtin|annotation|operator
tokens: Screen.fill_rectangle # literal token(s) the highlighter matches & links
sig: Screen.fill_rectangle(x, y, width, height, color)
tip: Draw a solid, filled rectangle. # one sentence — the hover-card summary
order: 1
ns: Screen # namespace-method only
member: fill_rectangle # namespace-method only
related: screen-clear screen-draw_rectangle
---
Rich description — inline `<code>`/`backticks`, "model instance" language.
Parameters: # for anything that takes arguments
- `x` — the left edge, in pixels
- `color` — the fill color, e.g. a `Color.*` name
```ludic
program Example { … descriptive-named, compilable … }
```
What it produces
One page per symbol (<id>.html), a namespace overview page per namespace
(ns-screen.html … ns-color.html), a searchable index (api.html, fuzzy
search over every symbol), the landing page (index.html), the
ludic-highlight.js highlighter (all its symbol tables, tips, per-item link
targets, per-parameter anchors and hover-card data generated from the sources
above), symbols.json, and .nojekyll.
In any code sample: keywords/types/builtins/annotations link to their page;
Screen.fill_rectangle links Screen → the namespace page and fill_rectangle
→ the method page separately; a named argument like width: links to that
parameter's anchor; Color.Charcoal links Color and Charcoal separately;
hovering any token shows a summary card from the real API data.
Build & check
python3 tools/docgen/gen.py --out build/pages # generate the whole site
python3 tools/docgen/check.py build/pages # coverage + duplicate-token + link guard
python3 tools/docgen/validate.py # compile every ```ludic example with bin/ludicc
check.py fails CI if any symbol in inventory.json lacks a page, if a token is
documented on two pages, or if a highlighter link points at a missing page — so
"every symbol is documented, autogenerated each time" is enforced. validate.py
needs a built bin/ludicc; the deploy CI is Python-only, so run it locally or in
a toolchain-enabled job.
No third-party dependencies — Python standard library only.
Publish
.forgejo/workflows/docs.yml runs gen.py + check.py on every push to main
that touches docs/** or tools/docgen/**, and publishes the result to the
pages branch root. index.html + .nojekyll always stay at the root.
Colors
palette.json is generated by tools/docgen/palette.py from a single PALETTE
table, which also generates selfhost/emit_color.ludic. Regenerate colors there.