ludic/packages/ludic.base/tests
Orkuncakilkaya 63e29f024c refactor(packages): the mechanic packages use ludic_base only, and ask through ports
ludic.clock, .effects, .inventory, .wallet, .weather and .tracks say
'uses ludic_base' (ludic.base uses nothing). ClockWorld, PackRules,
WeatherWorld and TracksWorld are export ports whose defaults are the old
fallbacks; clock_bind, inv_bind, weather_bind and tracks_bind are gone,
and the tests bind their fakes. The base README's toy does the same.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 05:36:11 +03:00
..
toys refactor(packages): the mechanic packages use ludic_base only, and ask through ports 2026-09-25 05:36:11 +03:00
queue_test.ludic feat(ludic.effects): timed modifiers as a mechanic package; ludic.base's q_new is queue_new 2026-09-25 04:14:09 +03:00
registry_test.ludic feat(ludic.base): Systems is an open registry - def a system from any module 2026-09-25 05:15:56 +03:00
rng_test.ludic feat(ludic.base): the vocabulary mechanic packages share - Tick, phases, Queue<T>, rng streams, the save tree, the system runner 2026-09-25 04:01:16 +03:00
route_test.ludic refactor(packages): the mechanic packages use ludic_base only, and ask through ports 2026-09-25 05:36:11 +03:00
save_test.ludic feat(ludic.base): the vocabulary mechanic packages share - Tick, phases, Queue<T>, rng streams, the save tree, the system runner 2026-09-25 04:01:16 +03:00
system_test.ludic feat(ludic.base): the vocabulary mechanic packages share - Tick, phases, Queue<T>, rng streams, the save tree, the system runner 2026-09-25 04:01:16 +03:00