A prompt that comes and goes as a player walks (co-op's netleak: in_get, cmp_*_new, bd_class, value_slot/put) made a new record, props and model on every mount, and an action's call answered into a new Val (ev_call_with). examples/library/ui_remount: two thousand comings and goings hold the heap at 0, and the counter starts at 0. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
5 lines
177 B
XML
5 lines
177 B
XML
<div class="counter">
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<p>{label}: {count} ({doubled}){big() ? ' big' : ''}</p>
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<button on-click="bump()">+</button>
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<button on-click="set count = 0">reset</button>
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</div>
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