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e8d766eafb
ludic
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Orkuncakilkaya
b5bffe99fa
attributes: @Tint(SLOT) on a colour field, into the schema - SLOT must be a constant that exists (a row of the program's tint-slot registry); reseeded
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 18:51:27 +03:00
..
backend
schema: every function a fn value can name, not only zero-argument ones - fn_type is the type a field sees with the states stripped, spelled as a field's type is (fn(A,B)->R), with params beside states; reseeded
2026-09-29 18:15:04 +03:00
check
schema: ludicc --emit-schema / ludic schema, --check --diagnostics=json, and editor attributes
2026-09-29 18:06:54 +03:00
frontend
attributes: @Tint(SLOT) on a colour field, into the schema - SLOT must be a constant that exists (a row of the program's tint-slot registry); reseeded
2026-09-29 18:51:27 +03:00
golden
chore(repo): DX cleanup — categorise examples, text-diffable golden, build/ output (
#27
#28
#30
)
2026-08-30 18:54:21 +03:00
support
feat(lang): L4 type checker between parse and emit
2026-09-24 01:34:49 +03:00
tests
fix(compiler): == / != on references is identity; only text compares by content
2026-09-16 16:13:31 +03:00
ludicc.seed.ll
attributes: @Tint(SLOT) on a colour field, into the schema - SLOT must be a constant that exists (a row of the program's tint-slot registry); reseeded
2026-09-29 18:51:27 +03:00
ludicc.win.seed.ll
attributes: @Tint(SLOT) on a colour field, into the schema - SLOT must be a constant that exists (a row of the program's tint-slot registry); reseeded
2026-09-29 18:51:27 +03:00
main.ludic
schema: ludicc --emit-schema / ludic schema, --check --diagnostics=json, and editor attributes
2026-09-29 18:06:54 +03:00
split_build.ludic
ludic build on every core: the IR split with llvm-split and compiled by a clang per part at once
2026-09-29 17:12:27 +03:00