ludic/docs/language
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feat(testing): built-in test blocks + expect assertions, auto-run with pass/fail (#12)
A `test "name" { ... }` top-level block is discovered automatically and run by a
synthetic runner @main — no `entry` to write, nothing to register. Inside a test,
expect(cond) / expect_eq(a, b) / expect_near(a, b, tol) assert; on failure they
print `file:line: <what> failed (got G, want W)` and set a per-test fail flag but
keep going, so one run reports every failure. The runner prints `ok   - name` /
`FAIL - name` per test, a `== N passed, M failed ==` summary, and exits non-zero
if any test failed — so `ludic spec_test.ludic` drops straight into bin/x and CI.
expect_near carries the tolerance fixed-point / accumulated-integer game math need.

Frontend: new `test` keyword (parse_test -> N_TEST, collected in g_tests) and the
call node now carries its source line for the file:line messages. Backend:
emit_test_runner synthesises @fn__test_i bodies + the runner @main; the expect*
builtins lower to a branch-print-flag tail (emit_expect_fail). g_src_name (set in
main from the input path) supplies the filename. The compiler's own source has no
`test` blocks, so its self-compiled IR is unchanged and the C-free fixpoint holds.

- `test` wired into the vocabulary (ludic_syntax.h, JetBrains lexer, TextMate
  grammar) and documented (docs/language/testing/)
- examples/library/testing.ludic: a passing spec, guarded by a new spec_case in
  the regression suite (build, run, require exit 0 + the expected summary)

Coverage instrumentation (the biggest lift in #12) is left as a follow-up.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-31 14:27:45 +03:00
..
anim feat(stdlib): add Anim.* + Tween.* — deterministic 2D animation & tweening (#5) 2026-08-31 13:05:06 +03:00
annotations refactor(lang): rename the ptr/ptrs types to pointer/pointers 2026-08-30 01:58:54 +03:00
builtins refactor(lang): rename builtins flr->floor and fx->fixed 2026-08-30 02:01:56 +03:00
camera feat(rendering): add Screen.camera/clip/blend_mode/oval + Camera.* + Screen.pixel (#23) 2026-08-31 13:43:01 +03:00
clock feat(stdlib): DateTime format/parse + simulated Clock — completes #9 2026-08-30 03:51:48 +03:00
collision refactor(stdlib): de-abbreviate namespaces (Mem/Sys/Net/Collide) 2026-08-30 01:30:47 +03:00
color feat(stdlib): namespaced standard library (issue #2) 2026-08-30 00:26:19 +03:00
colors docs: add Networking section + process/OS builtins (net_send, owner, is_server, serialize/apply, arg, exit, run, getenv, read_char, file_*) 2026-08-29 16:39:29 +03:00
control feat(stdlib): namespaced standard library (issue #2) 2026-08-30 00:26:19 +03:00
crypto feat(stdlib): finish Crypto (CSPRNG + base64) and add Uuid.* library (#19 #16) 2026-08-30 21:40:51 +03:00
date feat(stdlib): Time/Date/Duration calendar-clock core (issue #9) 2026-08-30 03:37:38 +03:00
datetime feat(stdlib): DateTime format/parse + simulated Clock — completes #9 2026-08-30 03:51:48 +03:00
duration feat(stdlib): Time/Date/Duration calendar-clock core (issue #9) 2026-08-30 03:37:38 +03:00
ease feat(stdlib): Math.exp/log/pow + Ease.elastic transcendentals (issue #25) 2026-08-30 01:19:44 +03:00
ecs refactor(lang): rename the str type (and stringify builtin) to string 2026-08-30 01:51:11 +03:00
events docs(api): per-symbol pages, fuzzy search, deep token linking, hover cards 2026-08-29 17:53:22 +03:00
fs feat(stdlib): add Fs.* / Path.* / Mime.* — filesystem, paths, content types (#10) 2026-08-30 22:43:50 +03:00
grid feat(stdlib): add Grid.* — tile geometry + A* pathfinding over the tilemap (#24) 2026-08-31 12:36:12 +03:00
hash feat(lang,stdlib): 64-bit long type + 64-bit Hash variants (issue #17) 2026-08-30 01:01:06 +03:00
input docs(api): per-symbol pages, fuzzy search, deep token linking, hover cards 2026-08-29 17:53:22 +03:00
light feat(rendering): add Light.* — deterministic 2D light accumulation with hard shadows (#4) 2026-08-31 14:07:19 +03:00
list feat(stdlib): sorting toolkit — sort_by/sort_desc_by/sort_with + stable merge sort (#11) 2026-08-30 11:39:26 +03:00
log feat(stdlib): add Log.* — levelled, structured logging (#15) 2026-08-30 21:57:22 +03:00
map docs(api): per-symbol pages, fuzzy search, deep token linking, hover cards 2026-08-29 17:53:22 +03:00
math refactor(lang): rename builtins flr->floor and fx->fixed 2026-08-30 02:01:56 +03:00
memory refactor(lang): rename the ptr/ptrs types to pointer/pointers 2026-08-30 01:58:54 +03:00
mime feat(stdlib): add Fs.* / Path.* / Mime.* — filesystem, paths, content types (#10) 2026-08-30 22:43:50 +03:00
network docs: merge duplicate networking namespace dirs; guard against recurrence 2026-08-30 16:46:21 +03:00
noise feat(stdlib): add Noise.* — deterministic fixed-point procedural noise (#3) 2026-08-30 21:50:50 +03:00
operators refactor(lang): rename the ptr/ptrs types to pointer/pointers 2026-08-30 01:58:54 +03:00
os feat(stdlib): add Os.* — the OS/environment interface (#21) 2026-08-30 22:19:11 +03:00
path feat(stdlib): add Fs.* / Path.* / Mime.* — filesystem, paths, content types (#10) 2026-08-30 22:43:50 +03:00
phases docs(api): per-symbol pages, fuzzy search, deep token linking, hover cards 2026-08-29 17:53:22 +03:00
query feat(stdlib): add Query.* — ECS spatial queries over the reflection ABI (#42) 2026-08-31 13:19:25 +03:00
random feat(stdlib): namespaced standard library (issue #2) 2026-08-30 00:26:19 +03:00
reflect feat(types): add Reflect.* — runtime reflection over the world schema (#20) 2026-08-31 13:28:51 +03:00
regex feat(stdlib): add Regex.* — a linear-time regular-expression engine (#18) 2026-08-31 12:23:19 +03:00
save feat(stdlib): namespaced standard library (issue #2) 2026-08-30 00:26:19 +03:00
scenes docs(api): per-symbol pages, fuzzy search, deep token linking, hover cards 2026-08-29 17:53:22 +03:00
screen feat(rendering): add Screen.camera/clip/blend_mode/oval + Camera.* + Screen.pixel (#23) 2026-08-31 13:43:01 +03:00
structure feat(lang): new Type { field: value } record initialisers 2026-08-31 01:20:06 +03:00
system refactor(stdlib): consolidate System.* onto Os.*, retire duplicated members 2026-08-30 22:54:28 +03:00
testing feat(testing): built-in test blocks + expect assertions, auto-run with pass/fail (#12) 2026-08-31 14:27:45 +03:00
text refactor(stdlib): consolidate System.* onto Os.*, retire duplicated members 2026-08-30 22:54:28 +03:00
time feat(stdlib): Time/Date/Duration calendar-clock core (issue #9) 2026-08-30 03:37:38 +03:00
tween feat(stdlib): add Anim.* + Tween.* — deterministic 2D animation & tweening (#5) 2026-08-31 13:05:06 +03:00
types feat(stdlib): 2D Vector type + Vector.* namespace (issue #25) 2026-08-30 02:09:38 +03:00
unicode feat(stdlib): add Unicode.* — UTF-8 code points, graphemes, case mapping (#13) 2026-08-30 22:29:00 +03:00
uuid feat(stdlib): finish Crypto (CSPRNG + base64) and add Uuid.* library (#19 #16) 2026-08-30 21:40:51 +03:00
vector feat(stdlib): 2D Vector type + Vector.* namespace (issue #25) 2026-08-30 02:09:38 +03:00
world feat(stdlib): namespaced standard library (issue #2) 2026-08-30 00:26:19 +03:00