ludic/examples/lang/data/attr_tools.lres

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# attr_tools.lres - the tools attributes.ludic's registry reads when it is compiled
axe { name: "Axe", seller: VD_STORE, weight: 1.5, model: "kit/axe.gltf" }
lantern {
name: "Lantern"
seller: VD_MARINA
weight: 0.75
stocked_at: VD_MARINA
shape: "hull"
}