..
bank
wip(0.S3): packages and examples migrated again from their pre-0.S sources in one run
2026-09-25 15:31:34 +03:00
crafting
feat(lang): def REGISTRY from "file.lres" - a game fills an open registry from its own file
2026-09-25 07:22:05 +03:00
kinds
wip(0.S3): packages and examples migrated again from their pre-0.S sources in one run
2026-09-25 15:31:34 +03:00
layered
feat(lang): layers - module flow in layer app uses base, items
2026-09-25 12:54:15 +03:00
reg
feat(lang): open registry - other modules' defs, in an order imports cannot change
2026-09-25 04:28:34 +03:00
station
wip(0.S3): packages and examples migrated again from their pre-0.S sources in one run
2026-09-25 15:31:34 +03:00
tangle
wip(0.S3): packages and examples migrated again from their pre-0.S sources in one run
2026-09-25 15:31:34 +03:00
twins
wip(0.S3): packages and examples migrated again from their pre-0.S sources in one run
2026-09-25 15:31:34 +03:00
valley
feat(lang): module NAME uses A, B - a module reaches only the modules it names
2026-09-25 04:06:45 +03:00
friend_of.ludic
wip(0.S3): packages and examples migrated again from their pre-0.S sources in one run
2026-09-25 15:31:34 +03:00
layers.ludic
feat(lang): layers - module flow in layer app uses base, items
2026-09-25 12:54:15 +03:00
open_registry.ludic
feat(lang): open registry - other modules' defs, in an order imports cannot change
2026-09-25 04:28:34 +03:00
port_vars.ludic
wip(0.S3): packages and examples migrated again from their pre-0.S sources in one run
2026-09-25 15:31:34 +03:00
ports.ludic
wip(0.S3): packages and examples migrated again from their pre-0.S sources in one run
2026-09-25 15:31:34 +03:00
private_kinds.ludic
wip(0.S3): packages and examples migrated again from their pre-0.S sources in one run
2026-09-25 15:31:34 +03:00
private_twins.ludic
wip(0.S2): migrate - a var nothing writes becomes a let; a state is keyed by its module, directory or program, so every program's plan agrees; paths normalized; program states named SceneDemoState / scene_demo_st; the LSP reads state, mut and entry/handler parameters
2026-09-25 15:31:34 +03:00
recipes.lres
feat(lang): def REGISTRY from "file.lres" - a game fills an open registry from its own file
2026-09-25 07:22:05 +03:00
registry_extend.ludic
feat(lang): def REGISTRY from "file.lres" - a game fills an open registry from its own file
2026-09-25 07:22:05 +03:00
tangle.ludic
wip(0.S3): packages and examples migrated again from their pre-0.S sources in one run
2026-09-25 15:31:34 +03:00
uses.ludic
feat(lang): module NAME uses A, B - a module reaches only the modules it names
2026-09-25 04:06:45 +03:00
visible.ludic
wip(0.S3): packages and examples migrated again from their pre-0.S sources in one run
2026-09-25 15:31:34 +03:00