ludic/examples/world_mixed.ludic
Orkuncakilkaya effb3f637f refactor(lang): rename the ptr/ptrs types to pointer/pointers
Expand the abbreviated pointer types to full words on the language surface:
  ptr   ->  pointer     (a raw address / FFI handle)
  ptrs  ->  pointers    (a buffer of pointers)

The Ludic type name is distinct from LLVM's own `ptr` spelling: llty() maps
`pointer`/`pointers` to LLVM `ptr`, and the emitted IR keeps `ptr`, so only
the Ludic-level surface changes. Rewrites type annotations across all
sources, the 8 hardcoded pointer type-tags, the `pointers`-buffer indexing
in emit_addr, the grammars/LSP/JetBrains tokens, and the docs
(type-ptr -> type-pointer, type-ptrs -> type-pointers). int/bool keep their
conventional short spelling (like Math).

Reseeded; C-free fixpoint holds; all suites green (45/24/29); site + check.py OK.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-30 01:58:54 +03:00

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# world_mixed.ludic — EV2b reflection: get/set use real struct offsets, not a
# field*4 assumption (replaces tests/mod_c/world_mixed.c). Slot's `qty` sits after
# a `ptr` field, so its byte offset is 8, not 4; writing qty=99 by name and reading
# it back proves the world table addresses fields by their true layout. Prints 99.
program WorldMixed {
property Slot { ref: pointer = null, qty: int = 0 }
model Item { Slot }
@Public @OnSpawn(Item) handler Born { } # makes it a modding program
entry {
let e = world_spawn(world_model_id("Item"))
let S = world_prop_id("Slot")
let qty = world_field_id(S, "qty") # field index 1, after the ptr
world_set(e, S, qty, 99)
print(world_get(e, S, qty)) # 99 iff the offset is 8, not 4
}
}