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ludic
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Orkuncakilkaya
c6ef4f51f2
reseed after the frame-alloc analysis
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-28 15:52:04 +03:00
..
backend
frame allocs (25.2): what a frame can come to allocate, counted and ratcheted
2026-09-28 15:50:09 +03:00
check
fix(migrate): 0.R5 - a state an argument to a C function comes out of keeps the mutability it was declared with, so --tighten leaves the mut on a wrapper writing through a native handle (phys_force) and does not add one to a query that reads through one
2026-09-27 04:23:11 +03:00
frontend
Merge branch 'lang/memory-fence' into lang/foundations
2026-09-28 15:51:27 +03:00
golden
chore(repo): DX cleanup — categorise examples, text-diffable golden, build/ output (
#27
#28
#30
)
2026-08-30 18:54:21 +03:00
support
feat(lang): L4 type checker between parse and emit
2026-09-24 01:34:49 +03:00
tests
fix(compiler): == / != on references is identity; only text compares by content
2026-09-16 16:13:31 +03:00
ludicc.seed.ll
reseed after the frame-alloc analysis
2026-09-28 15:52:04 +03:00
ludicc.win.seed.ll
reseed after the frame-alloc analysis
2026-09-28 15:52:04 +03:00
main.ludic
fence (25.1): every allocation goes through the fence - sites, frame judging, census, callers
2026-09-28 15:35:29 +03:00