ludic/tools/x
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feat(assets): #81 namespaced spritesheet/atlas API (Sprite.* / Assets.*)
Sprite loading was a bare png_load — one file per 16x16 sprite, no way to load
one sheet and address a cell by grid coords or name. Adds a Sprite.*/Assets.*
runtime (atlas.ludic) over the variable-size image loader, so a cell is a
sub-rect of the kept image and is NOT restricted to the 16x16 sprite table:
Sprite.sheet(path,cw,ch), Sprite.cell(sheet,col,row),
Sprite.cell_span(sheet,col,row,cols,rows) (a sprite may span >1 cell),
Sprite.define/named (name + lookup), Sprite.draw/draw_scaled (through
camera/zoom/clip like Screen.sprite), Sprite.width/height, and
Assets.image/load/get. Spliced on demand (Sprite.sheet/… or Assets.*), so a
program using neither is byte-identical.

Example examples/library/atlas.ludic (verified against a real 12x11 Kenney
sheet, incl. a 2x3 multi-cell span and named lookup). 14 docs pages. Full
suite 114/0, goldens byte-identical, fixpoint holds.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-09-02 07:58:13 +03:00
..
build.ludic feat(pkg): x build-lib / prebuilt consumption — binary packages end-to-end (#64) 2026-09-01 07:52:06 +03:00
checks.ludic feat(tooling): port the doc/lint/grammar checks to Ludic (no Python) 2026-08-31 01:06:38 +03:00
docgen.ludic feat(tooling): port the docgen site generator to Ludic (no Python) (#41) 2026-08-31 02:12:32 +03:00
docgen_check.ludic feat(tooling): port the docgen site generator to Ludic (no Python) (#41) 2026-08-31 02:12:32 +03:00
docgen_gen.ludic feat(tooling): port the docgen site generator to Ludic (no Python) (#41) 2026-08-31 02:12:32 +03:00
json.ludic feat(tooling): port the doc/lint/grammar checks to Ludic (no Python) 2026-08-31 01:06:38 +03:00
main.ludic feat(pkg): x build-lib / prebuilt consumption — binary packages end-to-end (#64) 2026-09-01 07:52:06 +03:00
pkg.ludic feat(pkg): x build-lib / prebuilt consumption — binary packages end-to-end (#64) 2026-09-01 07:52:06 +03:00
pkg_test.ludic feat(compiler): package-declarable engine systems + namespaces (#62) 2026-09-01 12:30:01 +03:00
prelude.ludic ci: add build + test + bootstrap-cfree workflows for the Forgejo runner 2026-08-30 23:23:23 +03:00
release.ludic feat(release): SemVer + ludicc --version, changesets, and x release 2026-08-30 23:46:59 +03:00
selfhost.ludic feat(types): IVec2 + Rect 2D value types (#1) 2026-08-31 18:29:41 +03:00
selfhost_test.ludic feat(types): tagged-union enums — variant payloads + binding match + exhaustiveness (#56) 2026-09-01 03:07:46 +03:00
test.ludic feat(assets): #81 namespaced spritesheet/atlas API (Sprite.* / Assets.*) 2026-09-02 07:58:13 +03:00
tools.ludic feat(lang): new Type { field: value } record initialisers 2026-08-31 01:20:06 +03:00