enum Name { A, B, C } declares named int constants; Enum.Variant is a
compile-time int (index by declaration order), usable in match patterns,
comparisons, setreg. New: parse_enum + dispatch, enum_ordinal resolver
(emit_core), Enum.Variant handling (emit_expr). Scoped to a naming layer over
int (no enum-typed variables), so register/save semantics are untouched.
combat.ludic battle menus dispatch on KnightAct/MageAct instead of 0..3;
chronorift golden byte-identical. Editor vocab (ludic_syntax.h, JetBrains,
TextMate, emacs) gained enum, dropped retired edge/export/pure decl keywords;
check-vocabulary + test-tools 28/0. when/if kept by choice; bitwise stays
functions. Reseeded, fixpoint holds, test.sh 14/14.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
69 lines
1.8 KiB
Text
69 lines
1.8 KiB
Text
# ast.ludic — the node kinds and the single Node shape they share, plus the
|
|
# declaration tables the emitter reads. Mirrors compiler/front/ast.h + sem/.
|
|
|
|
# declarations
|
|
const N_STRUCT: int = 0
|
|
const N_FIELD: int = 1
|
|
const N_VAR: int = 2
|
|
const N_CONST: int = 3
|
|
const N_FN: int = 4
|
|
const N_PARAM: int = 5
|
|
const N_MAIN: int = 6
|
|
const N_BLOCK: int = 7
|
|
const N_COMP: int = 8
|
|
const N_SYS: int = 9
|
|
const N_ARCH: int = 10
|
|
const N_EXTERN: int = 11
|
|
const N_UI: int = 12
|
|
const N_ENUM: int = 27 # enum Name { A, B, ... } — named int constants
|
|
# statements
|
|
const S_LET: int = 10
|
|
const S_ASSIGN: int = 11
|
|
const S_IF: int = 12
|
|
const S_WHILE: int = 13
|
|
const S_FOR: int = 14
|
|
const S_RETURN: int = 15
|
|
const S_EXPR: int = 16
|
|
const S_BREAK: int = 17
|
|
const S_CONTINUE: int = 18
|
|
const S_MATCH: int = 19
|
|
const S_MARM: int = 20
|
|
const S_QUERY: int = 21
|
|
const S_SPAWN: int = 22
|
|
const S_DESPAWN: int = 23
|
|
const S_MACHINE: int = 24
|
|
const S_STATE: int = 25
|
|
const S_BECOME: int = 26
|
|
# expressions
|
|
const E_INT: int = 30
|
|
const E_STR: int = 31
|
|
const E_BOOL: int = 32
|
|
const E_ID: int = 33
|
|
const E_CALL: int = 34
|
|
const E_MEMBER: int = 35
|
|
const E_INDEX: int = 36
|
|
const E_BIN: int = 37
|
|
const E_UN: int = 38
|
|
const E_NEW: int = 39
|
|
const E_FLOAT: int = 40
|
|
const E_REC: int = 41
|
|
const E_FINIT: int = 42
|
|
|
|
struct Node {
|
|
kind: int = 0
|
|
s: ptr = ptr_null() # name / operator / string / type-of-new
|
|
ival: int = 0 # int literal, bool, flags
|
|
ty: ptr = ptr_null() # declared type (let/param/field/fn/var/const)
|
|
a: Node # fixed children (meaning per kind)
|
|
b: Node
|
|
c: Node
|
|
kids: []Node # variadic children
|
|
line: int = 0
|
|
}
|
|
|
|
fn node(kind: int) -> Node {
|
|
let n = new Node
|
|
n.kind = kind
|
|
n.kids = new []Node
|
|
return n
|
|
}
|