ludic.ui: ui_attr's miss is the node's own kept null (made with the pooled node), not a new one per ask - every control asking min/max/step/value per frame made one; a select's options without a value matched by index without asking

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-28 21:17:05 +03:00
parent 2b02c0a931
commit 1786e144bb
3 changed files with 7 additions and 2 deletions

View file

@ -105,6 +105,10 @@ function ct_numeric(v: Val) -> bool { return Value.kind(v) == 1 or Value.kind(v)
function ct_option_num(nv: Val, opts: []UiNode) -> int { function ct_option_num(nv: Val, opts: []UiNode) -> int {
let x = Value.as_float(nv) let x = Value.as_float(nv)
for i in 0 .. len(opts) { for i in 0 .. len(opts) {
if not ui_attr_has(opts[i], "value") {
if x == float(i) { return i }
continue
}
let ov = ui_attr(opts[i], "value") let ov = ui_attr(opts[i], "value")
if Value.kind(ov) == 0 and x == float(i) { return i } if Value.kind(ov) == 0 and x == float(i) { return i }
if ct_numeric(ov) and Value.as_float(ov) == x { return i } if ct_numeric(ov) and Value.as_float(ov) == x { return i }

View file

@ -97,11 +97,11 @@ function nt_run(ui_st: mut UiState, n: UiNode, name: string, value: Val) -> void
} }
# an attribute of an element, as the template gave it (null when it has none) - for a native # an attribute of an element, as the template gave it (null when it has none) - for a native
export function ui_attr(n: UiNode, key: string) -> Val { export function ui_attr(n: UiNode, key: string) -> Val {
if n.akeys == null { return Value.null() } if n.akeys == null { return n.none }
for i in 0 .. len(n.akeys) { for i in 0 .. len(n.akeys) {
if n.akeys[i] == key { return n.vals[i] } if n.akeys[i] == key { return n.vals[i] }
} }
return Value.null() return n.none
} }
# whether an element has the attribute at all: ui_attr's miss is a new null, so a question asked # whether an element has the attribute at all: ui_attr's miss is a new null, so a question asked
# every frame asks this first # every frame asks this first

View file

@ -56,6 +56,7 @@ export property UiNode {
nowrap: bool = false # white-space: nowrap nowrap: bool = false # white-space: nowrap
ellipsis: bool = false # text-overflow: ellipsis ellipsis: bool = false # text-overflow: ellipsis
lines: []string = null # a wrapped text's lines lines: []string = null # a wrapped text's lines
none: Val = Value.null() # what ui_attr answers for an attribute it lacks: made with the node, read only
var_names: []string = null # its custom properties (--name), which its descendants inherit var_names: []string = null # its custom properties (--name), which its descendants inherit
var_vals: []string = null var_vals: []string = null
fg: int = -1 # a colour is 0xRRGGBB with its alpha beside it; -1 inherits fg: int = -1 # a colour is 0xRRGGBB with its alpha beside it; -1 inherits