wip(0.S2): migrate - a var nothing writes becomes a let; a state is keyed by its module, directory or program, so every program's plan agrees; paths normalized; program states named SceneDemoState / scene_demo_st; the LSP reads state, mut and entry/handler parameters

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-25 15:31:34 +03:00
parent 3eda72e8c2
commit 5ffe50ed02
463 changed files with 72045 additions and 67421 deletions

View file

@ -1,12 +1,10 @@
# app/index.ludic - the app puts the program together: it sees the port and fills it
module app uses clock
bind Clock { now: fn game_hours }
export state AppState {
g_hours: int = 30
var g_hours: int = 30
function game_hours() -> int {
return g_hours
}
function game_hours(app_st: AppState) -> int {
return app_st.g_hours
}
export function advance(app_st: mut AppState, h: int) -> void {
app_st.g_hours += h
export function advance(h: int) -> void {
g_hours += h
}