ludic/examples/modules/station/app/index.ludic

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# app/index.ludic - the app puts the program together: it sees the port and fills it
module app uses clock
bind Clock { now: fn game_hours }
var g_hours: int = 30
function game_hours() -> int {
return g_hours
}
export function advance(h: int) -> void {
g_hours += h
}