docs: regenerate site from f094acfdb5
This commit is contained in:
commit
63c5ed9baf
975 changed files with 55427 additions and 0 deletions
34
text-length.html
Normal file
34
text-length.html
Normal file
|
|
@ -0,0 +1,34 @@
|
|||
<!doctype html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1">
|
||||
<title>Text.length — Ludic</title>
|
||||
<meta name="description" content="The number of bytes in a string.">
|
||||
<link rel="stylesheet" href="base.css">
|
||||
<link rel="stylesheet" href="docs.css">
|
||||
</head>
|
||||
<body>
|
||||
<header class="nav"><div class="wrap nav-in"><a class="brand" href="index.html"><span class="logo">L</span> Ludic</a><button class="nav-toggle" aria-label="Toggle menu" aria-expanded="false">☰</button><nav class="nav-links"><a href="index.html">Home</a><a href="api.html">API Reference</a><a class="nav-cta" href="https://git.workshopsoft.io/workshopsoft/ludic">Source ↗</a></nav></div></header>
|
||||
<main class="wrap item">
|
||||
<div class="crumbs"><a href="api.html">API Reference</a> <span>›</span> <a href="ns-text.html">Text</a> <span>›</span> <span class="here">Text.length</span></div>
|
||||
<div class="item-head">
|
||||
<span class="kind-badge kind-method">method</span>
|
||||
<h1 id="top">Text.length</h1>
|
||||
</div>
|
||||
<code class="sig">Text.length(s) -> int</code>
|
||||
<div class="desc"><p>Returns how many bytes are in <code>s</code>, not counting the terminating zero. It is the same count as the bare <code>len(s)</code>, exposed under the <code>Text</code> namespace for discoverability. Use it to size a HUD field, walk a string by index, or check for emptiness with <code>Text.length(s) == 0</code>.</p></div>
|
||||
<div class="params"><h2>Parameters</h2><div class="param" id="param-s"><code class="pname">s</code><span class="pdesc">the string to measure</span></div></div>
|
||||
<div class="examples"><h2>Example</h2><pre data-lang="ludic">program NameWidth {
|
||||
var label: string = "player one"
|
||||
|
||||
handler Draw phase Render {
|
||||
let width = Text.length(label) * 6 # 6 px per glyph
|
||||
}
|
||||
}</pre></div>
|
||||
|
||||
<a class="back" href="api.html">← All symbols</a>
|
||||
</main>
|
||||
<script src="ludic-highlight.js"></script>
|
||||
<script>Ludic.highlightAll(); Ludic.installCards(); Ludic.flashTarget();</script>
|
||||
</body></html>
|
||||
Loading…
Add table
Add a link
Reference in a new issue