refactor(packages): the mechanic packages use ludic_base only, and ask through ports

ludic.clock, .effects, .inventory, .wallet, .weather and .tracks say
'uses ludic_base' (ludic.base uses nothing). ClockWorld, PackRules,
WeatherWorld and TracksWorld are export ports whose defaults are the old
fallbacks; clock_bind, inv_bind, weather_bind and tracks_bind are gone,
and the tests bind their fakes. The base README's toy does the same.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-25 05:36:11 +03:00
parent f4062010e9
commit 63e29f024c
31 changed files with 130 additions and 149 deletions

View file

@ -1,6 +1,6 @@
# ludic.wallet - one purse of whole money: verbs to earn, spend (only what is there) and lose (a
# cost that happens anyway), a MoneyChanged fact per change, and its own save section
module ludic_wallet
module ludic_wallet uses ludic_base
numbers float
import "ludic.base"
import "wallet.ludic"